Update manifest
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11
manifest
11
manifest
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@ -13,7 +13,6 @@ global._ = {
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installForge: false,
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installForge: false,
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}
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}
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// Please do not edit this following code, for gods sake.
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const os = require("node:os")
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const os = require("node:os")
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const path = require("node:path")
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const path = require("node:path")
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const fs = require("node:fs")
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const fs = require("node:fs")
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@ -149,6 +148,9 @@ module.exports = {
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}
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}
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}
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}
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const minecraftGameFolder = resolveMcPath()
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const legacyLauncherProfiles = path.resolve(minecraftGameFolder, "launcher_profiles.json")
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const profilesFilePath = path.resolve(pack_dir, "launcher_profiles.json")
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const profilesFilePath = path.resolve(pack_dir, "launcher_profiles.json")
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let profiles_json = {
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let profiles_json = {
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@ -169,7 +171,7 @@ module.exports = {
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profiles: {},
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profiles: {},
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}
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}
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profiles_json.profiles[manifest.id] = {
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const profileData = {
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name: manifest.pack_name,
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name: manifest.pack_name,
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gameDir: pack_dir,
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gameDir: pack_dir,
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created: "2023-00-00T00:00:00.002Z",
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created: "2023-00-00T00:00:00.002Z",
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@ -180,6 +182,10 @@ module.exports = {
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icon: await readImageToB64(`${pack_dir}/icon/mc.png`),
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icon: await readImageToB64(`${pack_dir}/icon/mc.png`),
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}
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}
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legacyLauncherProfiles.profiles[manifest.id] = profileData
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profiles_json.profiles[manifest.id] = profileData
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fs.writeFileSync(profilesFilePath, JSON.stringify(profiles_json, null, 2))
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fs.writeFileSync(profilesFilePath, JSON.stringify(profiles_json, null, 2))
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if (os.type() === "Windows_NT") {
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if (os.type() === "Windows_NT") {
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@ -223,6 +229,5 @@ start MinecraftLauncher.exe --workDir "${pack_dir}"
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process.on("exit", resolve)
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process.on("exit", resolve)
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process.on("error", reject)
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process.on("error", reject)
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})
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})
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}
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}
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}
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}
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