Update manifest
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parent
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43
manifest
43
manifest
@ -1,9 +1,9 @@
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// This variables can be changed :)
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global._ = {
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pack_id: "mccom2023-dev",
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version: "1.2.0",
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pack_id: "mccom2023",
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version: "1.3.0",
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author: "MCommunity",
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name: "MCommunity DEV",
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name: "MCommunity",
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description: "MCommunity official modpack.",
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icon: "https://storage.ragestudio.net/gose-uploads/mccom/MCx128.png",
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@ -56,12 +56,14 @@ function resolveMcPath() {
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return minecraftGameFolder
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}
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function resolveMinecraftLauncher(args) {
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function resolveMinecraftLauncher(args, cwd) {
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let _path = null
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console.log(os.type())
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switch (os.type()) {
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case "win32": {
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_path = `%ProgramFiles(x86)%\Minecraft Launcher\MinecraftLauncher.exe`
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case "Windows_NT": {
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_path = path.resolve(cwd, "runwin.bat")
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break
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}
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case "Darwin": {
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@ -73,7 +75,7 @@ function resolveMinecraftLauncher(args) {
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}
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}
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if (_path && Array.isArray(args)) {
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if (_path && Array.isArray(args) && os.type() !== "Windows_NT") {
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_path = [_path, ...args].join(" ")
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}
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@ -179,6 +181,15 @@ module.exports = {
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}
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fs.writeFileSync(profilesFilePath, JSON.stringify(profiles_json, null, 2))
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if (os.type() === "Windows_NT") {
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const runwinBat = path.resolve(pack_dir, "runwin.bat")
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fs.writeFileSync(runwinBat, `
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@echo off
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cd "%ProgramFiles(x86)%/Minecraft Launcher"
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start MinecraftLauncher.exe --workDir "${pack_dir}"
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`, { encoding: 'utf8' })
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}
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},
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uninstall: async ({ manifest, pack_dir, tmp_dir, spinner }) => {
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const minecraftGameFolder = resolveMcPath()
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@ -196,14 +207,22 @@ module.exports = {
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}
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},
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execute: async ({ manifest, pack_dir, tmp_dir, spinner }) => {
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const launcherBin = resolveMinecraftLauncher([
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`--workDir ${pack_dir}`,
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])
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const launcherBin = resolveMinecraftLauncher([`--workDir ${pack_dir}`], os.type() === "Windows_NT" ? pack_dir : undefined)
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console.log(launcherBin)
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if (launcherBin) {
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await child_process.exec(launcherBin)
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if (!launcherBin) {
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throw new Error("Minecraft Launcher binary not found")
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}
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await new Promise((resolve, reject) => {
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const process = child_process.execFile(launcherBin, [], {
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shell: true,
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})
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process.on("exit", resolve)
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process.on("error", reject)
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})
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}
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}
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