47 lines
2.4 KiB
TOML
47 lines
2.4 KiB
TOML
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["Vanilla Changes"]
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"Allow healing and Regeneration arrows to not do damage?" = true
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#Weight is calculated by dividing the current value by the sum of all weights combined.
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#Use https://minecraft.fandom.com/wiki/Bastion_Remnant?so=search#cite_ref-piglin_group_1-39 as a guide.
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#The default weight for alchemists spawning is 4, giving them a 28% chance of spawning in bastions
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#(Due to this, regular piglins have a spawn rate of 28% aswell, and brutes have a spawn rate of 7% spawn rate, changed values will have to account for this).
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#To change the natural spawn rates, use a datapack that overrides add_alchemist.json file, located in data/piglinproliferation/data/forge/biome_modifier
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#Range: > -2147483648
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"Alchemist spawnrate weight in bastions" = 4
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#Range: 0.0 ~ 9000.0
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"Chance of zombified piglins spawning with regular piglin clothing" = 0.8999999761581421
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#Range: 0.0 ~ 9000.0
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"Chance of zombified piglins spawning with brute clothing (including items)" = 0.014999999664723873
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#Range: 0.0 ~ 9000.0
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"Chance of zombified piglins spawning with alchemist clothing (including items" = 0.10000000149011612
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#Range: 0.0 ~ 9000.0
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"Chance of zombified piglin variants spawning from the list below" = 0.5
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#List of variants a zombified piglin has a 50% of turning into when spawning.
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#Keep in mind they will still spawn with golden swords, this will be changed in the future.
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"List of piglin variants to use" = []
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["Piglin Alchemist"]
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#Range: 0.0 ~ 9000.0
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"Chance of alchemist potions not getting broken when killed" = 0.20000000298023224
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["Piglin Alchemist"."Healing Arrow Chances"]
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#Range: 0.0 ~ 100.0
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"Chances of an alchemist getting healing arrows" = 0.30000001192092896
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#Range: > -2147483648
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"Minmium healing arrow stack size" = 1
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#Range: > -2147483648
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"Maximium healing arrow stack size" = 6
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["Piglin Alchemist".buckler]
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"Have the explosion spawned while using the Bang! enchant destroy blocks?" = false
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"Have brutes spawn with bucklers?" = true
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#Range: > -2147483648
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"How long should the buckler's cooldown be in ticks?" = 240
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#Range: > -2147483648
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"How long should the buckler's charge move be in ticks?" = 15
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#Range: > -2147483648
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"How long should the buckler's charge move if you have the turning enchant be in ticks?" = 30
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#Range: 0.0 ~ 9999999.0
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"Chance of buckler appearing in bastion loot" = 0.25
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