jaen-united-2024/config/piglinproliferation-common....

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["Vanilla Changes"]
"Allow healing and Regeneration arrows to not do damage?" = true
#Weight is calculated by dividing the current value by the sum of all weights combined.
#Use https://minecraft.fandom.com/wiki/Bastion_Remnant?so=search#cite_ref-piglin_group_1-39 as a guide.
#The default weight for alchemists spawning is 4, giving them a 28% chance of spawning in bastions
#(Due to this, regular piglins have a spawn rate of 28% aswell, and brutes have a spawn rate of 7% spawn rate, changed values will have to account for this).
#To change the natural spawn rates, use a datapack that overrides add_alchemist.json file, located in data/piglinproliferation/data/forge/biome_modifier
#Range: > -2147483648
"Alchemist spawnrate weight in bastions" = 4
#Range: 0.0 ~ 9000.0
"Chance of zombified piglins spawning with regular piglin clothing" = 0.8999999761581421
#Range: 0.0 ~ 9000.0
"Chance of zombified piglins spawning with brute clothing (including items)" = 0.014999999664723873
#Range: 0.0 ~ 9000.0
"Chance of zombified piglins spawning with alchemist clothing (including items" = 0.10000000149011612
#Range: 0.0 ~ 9000.0
"Chance of zombified piglin variants spawning from the list below" = 0.5
#List of variants a zombified piglin has a 50% of turning into when spawning.
#Keep in mind they will still spawn with golden swords, this will be changed in the future.
"List of piglin variants to use" = []
["Piglin Alchemist"]
#Range: 0.0 ~ 9000.0
"Chance of alchemist potions not getting broken when killed" = 0.20000000298023224
["Piglin Alchemist"."Healing Arrow Chances"]
#Range: 0.0 ~ 100.0
"Chances of an alchemist getting healing arrows" = 0.30000001192092896
#Range: > -2147483648
"Minmium healing arrow stack size" = 1
#Range: > -2147483648
"Maximium healing arrow stack size" = 6
["Piglin Alchemist".buckler]
"Have the explosion spawned while using the Bang! enchant destroy blocks?" = false
"Have brutes spawn with bucklers?" = true
#Range: > -2147483648
"How long should the buckler's cooldown be in ticks?" = 240
#Range: > -2147483648
"How long should the buckler's charge move be in ticks?" = 15
#Range: > -2147483648
"How long should the buckler's charge move if you have the turning enchant be in ticks?" = 30
#Range: 0.0 ~ 9999999.0
"Chance of buckler appearing in bastion loot" = 0.25