79 lines
3.6 KiB
TOML
79 lines
3.6 KiB
TOML
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[generation]
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#Average radius (in blocks) of an Alex's Caves cave biome.
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#Range: 10.0 ~ 1.7976931348623157E308
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cave_biome_mean_width = 300.0
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#Average separation (in blocks) between each Alex's Caves cave biome.
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#Range: > 50
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cave_biome_mean_separation = 900
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#How irregularly shaped Alex's Caves cave biomes can generate. 0 = all biomes nearly circular. 1 = biomes completely squiggly in shape.
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#Range: 0.0 ~ 1.0
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cave_biome_width_randomness = 0.15
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#Average spacing in between Alex's Caves cave biomes. 0 = all biomes nearly perfectly equidistant. 1 = biomes completely randomly spread out, sometimes next to eachother.
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#Range: 0.0 ~ 1.0
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cave_biome_spacing_randomness = 0.45
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#Whether to warn users when a server starts if an incompatible generation mod is detected.
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warn_generation_incompatibility = true
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[mob-behavior]
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#How long (in game ticks) it takes for a nucleeper to explode.
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#Range: > 20
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nucleeper_fuse_time = 300
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#Whether the Watcher can take control of the camera.
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watcher_possession = true
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[block-behavior]
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#How long (in game ticks) it usually takes for an amber monolith to spawn an animal.
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#Range: > 1000
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amber_monolith_mean_time = 32000
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#True if the Nuclear Furnace only uses 'Blasting' recipes, false to use all smelting recipes.
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nuclear_furnace_blasting_only = true
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[item-behavior]
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#True if one Cave Codex is all that is needed to unlock every Cave Compendium entry.
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only_one_research_needed = false
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#How far away for cave biomes the Cave Map will search for.
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#Range: > 6400
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cave_map_search_distance = 10000
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#The maximum explosion resistance that a block can have to be destroyed by a nuclear explosion. Set to zero to disable all nuclear explosion block breaking.
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#Range: > 0
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nuke_max_block_explosion_resistance = 1000
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#Whether some block items are dropped by nuclear explosions. False if all destroyed blocks do not drop items.
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nuke_spawn_item_drops = true
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#The scale of nuclear bomb destruction. multiply this by 16 to get the radius of a nuclear bomb explosion.
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#Range: 0.0 ~ 1.7976931348623157E308
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nuclear_explosion_size_modifier = 3.0
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#Whether the Totem of Possession can be applied to players.
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totem_of_possession_works_on_players = true
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#The amount of time (in ticks) it takes to charge up the Cloak of Darkness ability.
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#Range: > 20
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darkness_cloak_charge_time = 1000
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#The amount of time (in ticks) that players can fly with the Cloak of Darkness ability.
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#Range: > 20
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darkness_cloak_fly_time = 200
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[vanilla-changes]
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#percent chance of bastion having a cave tablet for magnetic caves in its loot table:
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#Range: 0.0 ~ 1.0
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magnetic_tablet_loot_chance = 0.45
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#percent chance of suspicious sand having a cave tablet for primordial caves in its loot table:
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#Range: 0.0 ~ 1.0
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primordial_tablet_loot_chance = 0.15
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#percent chance of jungle temple having a cave tablet for toxic caves in its loot table:
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#Range: 0.0 ~ 1.0
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toxic_tablet_loot_chance = 0.5
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#percent chance of underwater ruins having a cave tablet for abyssal chasm in its loot table:
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#Range: 0.0 ~ 1.0
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abyssal_tablet_loot_chance = 0.4
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#percent chance of mansion having a cave tablet for forlorn hollows in its loot table:
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#Range: 0.0 ~ 1.0
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forlorn_tablet_loot_chance = 0.75
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#percent chance of abandoned mineshaft chests having a map to a nearby underground mineshaft in their loot table:
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#Range: 0.0 ~ 1.0
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cabin_map_loot_chance = 0.15
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#Whether the Cartographer Villagers can sell maps to Underground Cabins.
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cartographers_sell_cabin_maps = true
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#Whether the Wandering Traders can sell maps to Underground Cabins.
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wandering_traders_sell_cabin_maps = true
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