["Vanilla Changes"] "Allow healing and Regeneration arrows to not do damage?" = true #Weight is calculated by dividing the current value by the sum of all weights combined. #Use https://minecraft.fandom.com/wiki/Bastion_Remnant?so=search#cite_ref-piglin_group_1-39 as a guide. #The default weight for alchemists spawning is 4, giving them a 28% chance of spawning in bastions #(Due to this, regular piglins have a spawn rate of 28% aswell, and brutes have a spawn rate of 7% spawn rate, changed values will have to account for this). #To change the natural spawn rates, use a datapack that overrides add_alchemist.json file, located in data/piglinproliferation/data/forge/biome_modifier #Range: > -2147483648 "Alchemist spawnrate weight in bastions" = 4 #Range: 0.0 ~ 9000.0 "Chance of zombified piglins spawning with regular piglin clothing" = 0.8999999761581421 #Range: 0.0 ~ 9000.0 "Chance of zombified piglins spawning with brute clothing (including items)" = 0.014999999664723873 #Range: 0.0 ~ 9000.0 "Chance of zombified piglins spawning with alchemist clothing (including items" = 0.10000000149011612 #Range: 0.0 ~ 9000.0 "Chance of zombified piglin variants spawning from the list below" = 0.5 #List of variants a zombified piglin has a 50% of turning into when spawning. #Keep in mind they will still spawn with golden swords, this will be changed in the future. "List of piglin variants to use" = [] ["Piglin Alchemist"] #Range: 0.0 ~ 9000.0 "Chance of alchemist potions not getting broken when killed" = 0.20000000298023224 ["Piglin Alchemist"."Healing Arrow Chances"] #Range: 0.0 ~ 100.0 "Chances of an alchemist getting healing arrows" = 0.30000001192092896 #Range: > -2147483648 "Minmium healing arrow stack size" = 1 #Range: > -2147483648 "Maximium healing arrow stack size" = 6 ["Piglin Alchemist".buckler] "Have the explosion spawned while using the Bang! enchant destroy blocks?" = false "Have brutes spawn with bucklers?" = true #Range: > -2147483648 "How long should the buckler's cooldown be in ticks?" = 240 #Range: > -2147483648 "How long should the buckler's charge move be in ticks?" = 15 #Range: > -2147483648 "How long should the buckler's charge move if you have the turning enchant be in ticks?" = 30 #Range: 0.0 ~ 9999999.0 "Chance of buckler appearing in bastion loot" = 0.25