texture_darkness = 0.5284090909090909 #Print menu type to game chat whenever a new menu screen is opened. Intended for finding menu types to be added to "menu_blacklist". debug_container_types = false #Print screen identifier to game chat or log file whenever a new screen is opened. Intended for finding screens to be added to "font_color_blacklist". debug_all_screens = false #Exclude certain menus from showing the dark mode switcher. Useful when the box intersects other screen elements. menu_blacklist = []