diff --git a/profile.json b/profile.json deleted file mode 100644 index adfe175..0000000 --- a/profile.json +++ /dev/null @@ -1 +0,0 @@ -{"uuid":"21dc20a5-aed7-4ed9-bb3b-8c1469202165","install_stage":"installed","path":"The Finale Version","metadata":{"name":"Jaén United","icon":"C:\\Users\\ismae\\AppData\\Roaming\\com.modrinth.theseus\\caches\\icons\\3c1a3ba4526073a3a63c20c449bb8111f01d257c.gif","groups":[],"game_version":"1.20.1","loader":"forge","loader_version":{"id":"1.20.1-47.2.17","url":"https://meta.modrinth.com/forge/v0/versions/1.20.1-forge-47.2.17.json","stable":false},"date_created":"2024-01-20T12:00:54.536202200Z","date_modified":"2024-01-24T15:28:01.847238100Z","last_played":"2024-01-24T15:22:59.532839500Z","submitted_time_played":0,"recent_time_played":112541},"java":{},"memory":{"maximum":4096},"fullscreen":null,"projects":{"mods\\IllagerInvasion-v8.0.3-1.20.1-Forge.jar":{"sha512":"e8c5abc4c8907142cf3815348eb9f9d291f76be8dafaa19bb2bb398e47b4554c665c45765dc9334c2d82a2304aa6cdd670913090105a913eefbc024c535e6a3d","disabled":false,"metadata":{"type":"modrinth","project":{"id":"jSV9w0J5","slug":"illager-invasion","project_type":"mod","team":"ve2dVKWJ","title":"Illager Invasion","description":"The illagers are back! Be ready to fight new foes. A port of Illager Expansion.","body":"
Illager Invasion brings Minecraft's illagers to the next level! Almost a dozen new illagers are added, all with unique mechanics and abilities. You will find those illagers in various places throughout your world. Some spawn in remote structures you will have to conquer, will others are just now getting ready to join in on village raids to significantly increase the challenge they represent. But why make your life harder with all those new foes? You'll be rewarded with lots of fun while playing and uniqe new items, that's for sure!
\n▶️ The Alchemist for sure knows how to use a bow, and if you annoy him for too long, he will quickly chuck a lingering potion at you, so make sure to keep your distance! You'll find this illager joining in on village raids and in a secret underground structure...
\n▶️ The Archivist is a defensive illager found in village raids, and is mainly there to buff up any of his allies nearby by enchanting their gear. He will run from you, and when fearing for his life will also cast a mean spell on you...
\n▶️ The Basher is quite the bully! Waiting around peacefully most of the time, when he spots you he pulls out a shield and starts bumping into you. Not cool! You can find him as part of raids and in various structures thoughout the world.
\n▶️ The Marauder is yet another ranged illager, but instead of shooting arrows at you, he throws a hatchet. Maybe you can steal it from him? This illager appears commonly in structures and village raids.
\n▶️ The Provoker attacks using his bow and can also perform a basic buff spell. Not the craziest illager out there, but also not to be underestimated! This illager appears commonly in structures and village raids.
\n▶️ The Sorcerer is tricky to fight. He will constantly run away, and when he stops he casts his vile spells. He can summon purple fire, which won't spread, but deals a ton of damage, so be careful! He joins in on village raids in later waves and is also found in that secret underground structure...
\n▶️ The Necromancer is a dangerous foe, playing with the undead should never be taken lightly! He performs various spells to make your life much harder. He joins in on village raids in later waves and is also found in that secret underground structure...
\n▶️ The Inquisitor is a beast of an illager, nothing to take to lightly. You may better be of running from him when you encounter one in a village raid or in the illager fortress. if you do decide to fight, make sure to take out the shield first before you can deal proper damage. But for your bravery you will be rewarded...
\n▶️ The Firecaller is very mysterious and lives in a remote place of the world. From further away he seems like an old illager you have nothing to fear from, walking about with his walking stick in hand. But don't turn your back! This sneaky illager has some evil magic in store for you!
\n▶️ The Invoker is the strongest of all illagers: A single one spawning in every woodland mansions, evokers are a joke compared to this guy. Make sure to come prepared! From his drop you can craft the imbuiing table, a unique new device that allows you to upgrade some enchantments on your gear one level beyond what they can normally go to, provided you have also managed to find a Hallowed Gem.
\n▶️ Lastely the Illusioner is properly introduced into survival Minecraft, receiving a small number of bugfixes and a new skin from Minecraft: Dungeons. You will find him in a unique structure, the Illusioner Tower, and also as part of village raids.
\n▶️ Some illagers will drop platinum chunks, when combined into sheets those can be used as new armor trims. But all the trouble for just a new fancy look? Opposed to vanilla's armor trims, each platinum trim depending on the kind of armor piece gives a different buff!
\n▶️ The insight effect grants 20% more experience from every mob killed.
\n▶️ The agility effect allows mining blocks 50% faster if you don't have the correct tool in your hand.
\n▶️ The endurance effect makes it so you consume 50% less food for everything you do.
\n▶️ The feather weight effect prevents trampling crops and farmland.
\n⏩ INSTALLATION REQUIRED ON CLIENT & REQUIRED ON SERVER
\n⏩ REQUIRES PUZZLES LIB TO BE INSTALLED (FORGE & FABRIC)
\n⏩ REQUIRES FABRIC API TO BE INSTALLED (FABRIC)
\n⏩ REQUIRES FORGE CONFIG API PORT TO BE INSTALLED (FABRIC)
\nConfiguration is easily possible directly from in-game using the mod menu (requires Mod Menu by Prospector to be installed on Fabric) by installing Forge Config Screens.
\nWhen it comes to manual configuration all files are found at .minecraft/config
, named as MOD_ID-client.toml
, MOD_ID-common.toml
, or MOD_ID-server.toml
depending on the type of config. Not all types might exist for this mod if any.
Note that on older mod versions server configuration files are found at .minecraft/saves/WORLD_NAME/serverconfigs
, effecticely meaning they must be configured separately for each individual world.
🌟 Huge thanks to Dricky who originally created the amazing Illager Expansion mod. Illager Invasion is a faithful continuation of their work, with many additions, improvements, overhauls, and bug fixes.
\n🌟 Thanks to ZekeSmith who found the original Illager Expansion source code after it was deleted by Dricky, making this port possible under the terms of the MIT license.
\n🌟 Thanks to safrodev for working on the 1.19.2 version of Illager Expansion, the Horn of Sight texture is taken from there.
\nBookshelf is a collection of code, frameworks, utilities, and other resources. Many mods utilize Bookshelf's code base to power their own mods.
\n\nLibrary mods such as Bookshelf allow seemingly unrelated mods to share parts of the same code base. This reduces the amount of time and effort required to develop certain mods and features. The Library's code base is also tested in a wider range of circumstances and communities which can lead to less bugs and better performance in mods.
\n\nWhile this mod is primarily for mod authors, there are a few useful features for Players.
\nLike the mod and want to support me?
\n\n\n[](https://nodecraft.com/r/darkhax)\n\n**This project is sponsored by Nodecraft. Use code [DARKHAX](https://nodecraft.com/r/darkhax) for 30% off your first month of service!**","published":"2023-06-07T05:15:26.501095Z","updated":"2024-01-18T23:45:46.336366Z","client_side":"required","server_side":"required","downloads":478258,"followers":285,"categories":["library","utility"],"additional_categories":[],"game_versions":["1.7.10","1.8.9","1.9","1.9.4","1.10","1.10.2","1.11.2","1.12","1.12.1","1.12.2","1.13.2","1.14.2","1.14.3","1.14.4","1.15.2","1.16.1","1.16.2","1.16.3","1.16.4","1.16.5","1.17.1","1.18.1","1.18.2","1.19","1.19.1","1.19.2","1.19.3","1.19.4","1.20","1.20.1","1.20.2","1.20.3","1.20.4"],"loaders":["fabric","forge","neoforge","quilt"],"versions":["xjeNGLnn","56i8eRKh","PZGsWc8g","c6rI4wLx","LhSYh07J","PWUJVO6I","wdTERZDI","dwkWy4x9","7SaLOcXb","a7NX6yCx","xd7kSAy9","lQkFmrFL","NQcoou8S","dQqgImVP","V5pDTRMs","2uF0w8wr","le5pU5uA","ApzkhL4Z","Olzb3SVZ","fWrtd8UG","TBjeoSpf","cV4KmoaZ","YB3eqiAt","PhnuDXbk","cgs7zfvP","WZjGqDAq","8L4yP15J","8zJ1PqMR","yjXVghbs","ms3MOOMP","afa3HGKA","1yqhJniX","udcdkhbt","ugn6SJpN","nl4owqRn","jccIlBgA","EHMkc6sH","m3PVQC5k","RF1E3hMZ","d02azXLH","WL9DtgXu","QZ9Bveku","ONc5vGeY","sff8EPRp","Rvs3nZmc","aD3jlQli","k9rGLLDO","jZz1TRa4","DfEufVRb","gzYatiVJ","creNGrIO","V4RvN0g6","7s49nzx8","M3fHUgfi","EBvl2grv","E4HXCMz2","UCtE5bno","M01Tpdbr","sNs8PDmu","yzT4RrEX","4ursSH1i","iC9CzTyD","yIbtdzjn","t9ZVOTBw","OgwReJI2","A7qO2wnx","ifJiRLzp","yhYN1VDU","SMO3Dw4k","bPTPQ54m","2gYrxztO","FeS2AG0a","NU44mhHy","NWF6tpOi","9xVZBwoY","gQz20aTI","R0X4Nxw9","A3iRGZjk","4f0v9ykj","acMnfJIw","EgbdaomH","sdNWd74Y","jDlHvncT","ixTnjyIS","cDLAK8A3","FoJVJ4fi","xyuMPyG6","7XQKABIy","IslkMtL3","cWdmQat2","W9iuLdLX","7Et3xeAp","8TOLoTM5","EsaLLiPU","bVQuFWK9","UpIIsouz","nufVXSap","RgRtkfdo","2YrfqhkV","OcFCEgj3","9SRAyMIx","yREOx9DH","N87xnUaw","HQmXqnzk","TUC3N5AG","m8JXnR03","T5flg8pP","It4a4TPb","1hw7ZrCZ","yChKwRqu","cObwBsYn","tqecVjz7","oTOrHIgW","y27gZjb2","gYIqUxaX","xGqDV2hO","cW6aKFYn","GNAkSYXb","GcVN5btm","P93TVHn8","oRWvMKUU","xg1CSW5H","lcssXwVy","rlRAUym1","Wz5tSJ7y","h20NBWK8","e3y3Xgh5","Alu395D3","lERvVYp0","WGMrsA2R","KdBFGWTW","eOJF7JWz","SMSiMuAU","L7MBJdvc","GGtZvCne","BZ1z5NjB","pbdqR9OJ","nCfcDqi4","pzpk6m1F","FOdBsOK7","YJ8pNO5k","LYyXRWrJ","4mMSKJKz","mbUVUl4U","UZ5X54Yx","BR6OShkE","AvMSZ2L3","5O3HuTjQ","z1SAP1gD","av5dWLvo","rl7YBCRw","cV0FBYZs","4h8Zg0z3","8q1x2gIH","qmqENRnT","JKJdxQj1","nxSL31Hf","tVhTJuzm","ZCjsXMOb","yaAkPPvP","vkKVJ0AJ","DqeC5U8S","HNl2Xqdi","xxngsWMJ","b8Wjn8dd","tg8UpnSh","avShzp7O","bE5YMNRH","hIjaUh9M","fGhlY87s","e3HFbr8o","p5prRTks","D0TR0QKi","wg7g8Tyv","M7ufwd9B","TsmhHPTm","sFDtMYcJ","u56547oZ","xUL5JvQy","q5HV9wga","pBbZfLSd","SQO3hhBM","raduWehg","T4gzOh9Z","gTjWou9j","bsL0G1rM","PxtYDuPR","vDMkuLJE","YxIxGLkb","4f1mQAu7","IQk17wTY","KwAspKOd","qTAWsGbM","QDkPunrN","r5HPQp0o","zrSkDGRq","6b0YKO6b","GgLyPGfN","1ZpgXMA0","6GUir36f","fKXL3taE","usvNzWke","mDx4UorG","J4OI6oP4","a2IcEYqh","e60qnZfY","Ax2B2nAY","QTtPIYue","16HLjmZT","icNl6XFc","WLfDs57H","ZMxynEzK","Lu0QiaRZ","qQJu8zdq","37qUlJJd","eg9cCu2R","xRHRpx7v","lZjNIeRo","eGjKz5tP","56SWLCgo","c6RauJtD","5lHG82XJ","Dyy6FHlh","2gDaHHHB","fu9Zc0KJ","ORCt7mMc","E4ohIXWV","g1s7iAWx","apPrD3F5","apCm2DJq","UzC9flz2","nia0HlWR","sN66pJ6J","qlWTIAaP","L0lki65W","SRpHD4LC","jj1DtYYF","A0CTEecu","GmRJFzqr","zjzKSqxd","mkDGr3gi","SMGpG7Sn","gQDlEB9u","kqe0mEuh","Qu0uEok5","lHARgYHY","sVZv8RtT","GJ2oIZOI","k7LQLQHX","cfmLYYsU","Z6E2br6v","qtQbJLMF","9TbrxGOt","XIC4eQEE","UD3twnma","7I0TWeuy","3QFeYCCL","bs0PhVST","HnrdMfxN","13ZAwwdK","4xMZlBLd","cGGVIREh","sf820U5M","WpDvHWti","v5sbCkld","TV2Uo0Qb","GmIHBlhZ","c1qTERNl","vymXM8hn","UERnsTik","jGW8M0h9","BbEh8hrs","j7uj4GZC","TJlHlHXO","PMkYr4ds","kt1Gry4l","HqlInySU","YbLDGpXR","VgH3XvHj","rFIsNQCK","PvxKRwCX","korgFl1I","uxXVXVmV","kFLiC1Om","MCSXzXCt","Fl26ndrs","fqFnkFBC","irgR1hbM","tTQhKrpB","Gn6zEnRQ","sLTq4u4P","s9Avglq1","ukbFBztI","FaxShwKr","NjCHHm83","ktIjb53y","F810ZeUC","4lEaj5SM","Qqj6egFU","mEKmkfpn","bgRd7lwW","jgLwtZNF","KgvR52de","CApQnTL6","n4pea70B","gT2bD9LV","7JS0Gpaw","s2Kb8bIF","yZISnV2K","RjNapUF4","JAXTTCtp","qUc6XwF7","UiCHLtCp","C7Ij4AUA","nfJ8vsBU","cXF3trmU","c1BztZ8r","RIWpCNGd","r8rsL2Dd","6msssxCZ","lyPNcSTC","M9LvWEMh","N2JvAQjd","TuKKfN64","sE4NPtRn","L8oVjsCA","mZ8Q1fwz","l6QVhHnY","4tRP8wjd","Nifvsd5B","xMpsteOC","QSANeAXL","ttIhX08x","reXj9eGY","Kfo2GpTn","ZC08LhIK","OB6JXTsX","IWyih8f1","CoKpLkRj","OylKvyOH","ivk366qh","cD1hS7Kn","pB7r1qG8","JKyWqb87","ib9GAdfh","9dUq4v2v","3lK0rIzN","SftAJPma","6MRQwH9M","SNlTr9AH","tHIaGoig","Xu4Lfc76","IhYufECi","bkbYdShx","MhuUzx2N","KA2oZcsh","hSTo8Ihv","k8dO9USn","tLR1rehh","iflmGxzU","PMbk6CuS","Z7xg6sK8","O0BOQK1r","ZYL0Vs6f","vnTe6wZa","hUwLEAFv","kMn9Z3m8","UGlyYBYP","WebSAz8z","72oCxMcF","PLBAWdcz","B8czhEPy","l0IZmDnG","29Fx4jjy","oNRUvz8R","vNQgsy10","ldqU8HJv","cSQ29W4j","aaUjuJHf","4YdyKVQr","HBWXzlzi","IiPsoLzS","nrkKo3sI","9aTmQe9M","hwwt2Y9Q","Lf8rtCZA","7OXYExai","ZtmdJLyl","tRPQfTGJ","3GmwDPJt","sqCz79i0","n0tNGf6w","8ukSrF13","2obHc8n1","FTioCuu9","RB4y5jmf","dwfC4LeL","6SRk1KvS","1wsHwhOX","TRONbhb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changelog was specified.","changelog_url":null,"date_published":"2023-12-22T03:14:42.991884Z","downloads":12589,"version_type":"release","files":[{"hashes":{"sha1":"b14ab11e6b16e3d05091292ad04678909a50afda","sha512":"2d555e5a1da6b6cddc459d1600be4eeeba6fa3ca35da6ef842f687a550ffc34b93176b2d1b7da602915770b2be251029b34b0d19fd6645c22e921ecb65752af1"},"url":"https://cdn.modrinth.com/data/uy4Cnpcm/versions/PTs0DrqL/Bookshelf-Forge-1.20.1-20.1.8.jar","filename":"Bookshelf-Forge-1.20.1-20.1.8.jar","primary":true,"size":339666,"file_type":null}],"dependencies":[],"game_versions":["1.20.1"],"loaders":["forge"]},"members":[{"team_id":"qdYl5sw1","user":{"id":"TiqUUK2E","username":"Darkhax","name":"Tyler Hancock","avatar_url":"https://avatars.githubusercontent.com/u/2250798?v=4","bio":"Software developer with niche hobbies. Too many Minecraft mods. Modding everything. he/they 🏳️🌈 🇨🇦\r\n\r\nMost of my projects are sorted into orgs.","created":"2023-05-14T18:56:15.846973Z","role":"developer"},"role":"Owner","ordering":0}],"update_version":null,"incompatible":true},"file_name":"Bookshelf-Forge-1.20.1-20.1.8.jar"},"mods\\cloth-config-11.1.118-forge.jar":{"sha512":"5f8017fb496e65ce25ecb249927602d578fc235fc80c5db335e071ee9c108680b3c8c1f82dfafaf21c90e46a174b6717a3946feea5295a3c8ace5b11201ff7c5","disabled":false,"metadata":{"type":"modrinth","project":{"id":"9s6osm5g","slug":"cloth-config","project_type":"mod","team":"z9omIQMN","title":"Cloth Config API","description":"Configuration Library for Minecraft Mods","body":"[\n
\n
ImmediatelyFast is an open source Minecraft mod which improves the immediate mode rendering performance of the client.\n
It is designed to be lightweight and compatible with other mods.
This mod is a library for other mods, it doesn't do anything by itself.
\nThis library contains new events, helpers, and utilities to make modder's lives easier. Usable on both client and server side, for Forge mods.
\nThis was made to help make my own mods more easily, and so I will only be able to provide limited support if you are using it for your own purposes.
\n\n
You are free to use this library in the development of your mods or in modpacks!
\n\n\n
Problems, feature request, something else? Join us on Discord!
","published":"2022-11-15T06:48:55.303423Z","updated":"2024-01-06T18:57:56.546266Z","client_side":"required","server_side":"unsupported","downloads":642275,"followers":549,"categories":["library"],"additional_categories":[],"game_versions":["1.16.5","1.18.2","1.19","1.19.1","1.19.2","1.19.3","1.19.4","1.20","1.20.1","1.20.2","1.20.4"],"loaders":["fabric","forge","neoforge"],"versions":["WMylSLYE","qC0waeNX","bhT2LnaE","AyFtfJ8s","FdzVLDky","UJsiu2dC","wog3r1ZM","VoOBBJRg","9bBGjbU5","9KXcgYGq","puRtyl3V","3TiGuxtb","3lLfxs9z","cmURUo50","nE38KiNU","cqJP89n5","sOqIWJ9P","hri3ka9m","iP294YId","Pp4dRoJ9","SLE7PvYD","D2tqnVgT","ZU8xMA8r","Ozakzb1f","hkA16Cxw","ByWltyMl","uu7sqQDO","snRtsUWd","HV5U2z6b","PV85ACAe","ZioCfzuX","iIPGBAEi"],"icon_url":"https://cdn.modrinth.com/data/5faXoLqX/fadafde0faf68b37947c8df97ba4e5a6725f4b6a.png"},"version":{"id":"HV5U2z6b","project_id":"5faXoLqX","author_id":"3Q6HVcLg","featured":false,"name":"1.1.18 Forge (1.20.0-1.20.1)","version_number":"1.1.18","changelog":"* Fixed a bug that can cause item NBT values to change unexpectedly.\n* Fixed a bug that could cause item tooltip decorations to be misplaced.","changelog_url":null,"date_published":"2023-12-13T02:16:36.715833Z","downloads":15229,"version_type":"release","files":[{"hashes":{"sha1":"1d1b54b5a5b03c37f89ee6505198b6f50b63e853","sha512":"ff1d137a4fa6879257cff9fec1094e83bd0c5ecbb7a218a267429a7c0b45ec0886edd6c80550011c89b33f8a0f037fd8dc88d68e792d9a6838463177320c6f48"},"url":"https://cdn.modrinth.com/data/5faXoLqX/versions/HV5U2z6b/Iceberg-1.20.1-forge-1.1.18.jar","filename":"Iceberg-1.20.1-forge-1.1.18.jar","primary":true,"size":133985,"file_type":null}],"dependencies":[],"game_versions":["1.20","1.20.1"],"loaders":["forge","neoforge"]},"members":[{"team_id":"fGvFvA3S","user":{"id":"3Q6HVcLg","username":"Grend","name":"","avatar_url":"https://avatars.githubusercontent.com/u/12298785?v=4","bio":"Indie game developer and modder.","created":"2021-10-22T01:15:07.144347Z","role":"developer"},"role":"Owner","ordering":0}],"update_version":null,"incompatible":true},"file_name":"Iceberg-1.20.1-forge-1.1.18.jar"},"mods\\alexscaves-1.0.9.jar":{"sha512":"34de9e7c8869be4cc7cda5264ddeebc3228467d0852377f79e1a0d55abe34ebf440e6d256ee9a24ef44512de76a778ce0dd5b49aaab4cb8f08527203bb8b0eaa","disabled":false,"metadata":{"type":"modrinth","project":{"id":"U6GY0xp0","slug":"alexs-caves","project_type":"mod","team":"ri6vA5Gk","title":"Alex's Caves","description":"Explore five new rare cave biomes hidden under the surface of the Overworld...","body":"\n\nThis mod requires Citadel\n\n \n\nAlex’s Caves is a Forge mod for Minecraft 1.20.1 that adds 5 new cave biomes to the Overworld. Unlike most normal biomes, these cave biomes are exceedingly rare - yet they all contain a variety of unique blocks, items, mobs and mechanics that makes them considerable subterranean destinations. These five biomes are the Magnetic Caves, the Primordial Caves, the Toxic Caves, the Abyssal Chasm and the Forlorn Hollows. \n\n \n\nTo find any of these cave biomes, you’ll need to discover an Underground Cabin anywhere in the overworld. From there, you will find loot barrels with cave tablets and a Cave Compendium - a guide book for Alex’s Caves that should provide you with all the knowledge needed to find and explore any biome added by the mod. For more information on getting started, see the ‘[Getting Started](https://alexscaves.wiki.gg/wiki/Guides/Getting_Started)’ section on the mod’s wiki.\n\n \n\nAlex’s Caves is a very large mod with a great deal of effort put into the look and feel of each new biome. Each biome added may have its own ambient particles, fog, brightness, light color and more. Because of this, it is recommended to experience this mod without shaders, since many shaders can alter or worsen the unique appearance of several of the biomes. The mod also has built-in compatibility with Just Enough Items and Alex’s Mobs.\n\n \n\nAny additional questions can be answered on the [Discord server](https://discord.gg/alexsmods), and bugs can be reported on [Github](https://github.com/AlexModGuy/AlexsCaves).\n\n \n\n### Credits:\n\n#### Creators:\n- Alexthe668: programmer and co-creator\n- Noonyeyz: artist and co-creator\n\n#### Sound Team:\n- PrismaticPinky: sound design\n- LudoCrypt: musician\n- Gatetoh: musician and sound design\n- Arby698: sound design\n- RenRen: musician\n- _Ninni: sound design\n\n#### Documentation Team:\n - HolidayRaptor: documentation\n- PlummetStudios: 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dropping azure neodymium\n\n-Fixed removing biome mods making cave biome maps crash\n\n-Fixed abyssal chasm weird generation under icebergs\n\n-Fixed open holes to air filled caves in abyssal chasm \ngeneration\n\n-Fixed compass exploit detection not working with explorer's compass\n\n-Fixed mine guardians bouncing too much at the surface of water\n\n-Fixed floating coral generating over abyssal chasms\n\n-Fixed deep one mages not having a hologram\n\n-Fixed spelunkery table randomsource crash\n\n-Fixed missing tags on items and blocks\n\n-Fixed nuclear furnace config option not smelting items as fast\n\n-Fixed vesper stew not returning a bowl when consumed\n\n-Fixed incorrect description of primordial armor in cave \ncompendium\n\n-Fixed server error on deep one mage spawning\n\n-Fixed metal rebar not dropping the correct amount of items\n\n-Fixed tablets of disabled caves still spawning in the world\n\n-Fixed spelunkery table not destroying tablets when the menu is closed\n\n-Fixed cave painting advancement not being obtainable\n\n-Fixed dino nuggets putting vallumraptors to sleep when they were not obtained from a chest\n\n-Fixed abyssal altar deleting items if the inventory is full\n\n-Fixed hazmat suit model being too small\n\n-Fixed vallumraptors stuck in water\n\n-Fixed mine guardians spawning too much\n\n-Fixed subterranodon and darkness HUD elements appearing \nover eachother\n\n-Updated russian translations\n\n-Updated portuguese translations\n\n-Updated chinese 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can put this mod in your modpack, but make sure to credit us! 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\n\n\n
\n\n\n
\n\nYou may quickly notice as your explore your world that you will be finding scrolls. Each scroll contains a spell, similar to an enchanted book. The scroll can be consumed to cast that spell without consuming mana or triggering a cooldown, or brought to the first new workstation added: the Inscription Table. At the inscription table, you are allowed to place a spell book, one either found or crafted, and slot the scroll into it. However, depending on the rarity of the scroll (determined by the spell's level), it may be too powerful for your spell book. In this case, you must go forth on a journey to obtain a better spell book.\n
\n\n\n\nAll of your magical tinkering will be done at the Inscription Table, Scroll Forge, and Arcane Anvil. (See getting started for Inscription Table)\n
\n\n\n\n#### Scroll Forge\n\n\nThe Scroll Forge is a new crafting station that allows the player to craft scrolls by using ink, paper, and a focus. The ink determines the rarity/level, and the focus determines what school of spells you can craft.\n
\n\n\n\n#### Arcane Anvil\n\n\nThe Arcane Anvil is a new crafting station that is used to combine magic items together, such as:\n\n- Upgrading scrolls (just like enchanted books)\n- Upgrade school armor and Spell Books using upgrade orbs\n- Imbue swords with a spell (only one at a time, scrolls cannot be retrieved after imbuing them. Imbuements can be removed with shriving stones)\n
\n\n\n\n\nMany new pieces of magical equipment can be found, looted, or crafted in this mod.\n\nSome of these include 6 craftable spell books that follow vanilla progression (iron, diamond, netherite, and so on), 2 Unique spell books that are rare drops from certain mobs and come with pre-slotted spells, and 3 additional spell books that can be found throughout the world.\n
\n\n\n\n\nAdditionally, 10 sets of armor are added to the game, including an early game, mid game, and 8 late game sets, each corresponding to a school of magic, giving players additional power for that school while they wear them.\n
\n\n\n\n\nSeveral new randomly generated structures can be found in your new magical world. They'll contain magical loot - and magical enemies guarding it - as well as traps, and most importantly: secret treasure. *As a side note, it is not required to break any blocks to find secrets.\n
\n\n#### Structure Info\n\nMountain Tower (Bottom Left)\n\nThe lonely tower of ice mages, it can be found in mountainous and snowy biomes\n\nMangrove Hut (Top Middle)\n\nHome of the fire mages, it can be found in swampy biomes\n\nEvoker Fort (Bottom Right)\n\nKeep of the Archevoker, it can be found in forests, plains, deserts, and savannas\nRandomly generated surrounding camp\n\nThe Catacombs (Top Right)\n\nThe first randomly generated dungeon and boss fight of the mod, it is the magical stronghold of a king who died long ago and can be found deep underground\nWayward Compass can be used to locate them\nIt is recommended to have enchanted diamond gear to take on the Dead King boss \n\nAncient Battlegrounds (Top Left)\n\nThe site of a battle of which the name was long ago forgotten, it can be found resurfacing in the Nether\nArmor Piles can be harvested to reanimate Ancient Knights\nDebris may be denser in the areas around them\n\n\n\n\n\n\n\nMindful Darkness adds a fully automatic dark mode to your game! Darkens all guis without any texture changes required. Can be quickly turned on and off directly in-game. You can also choose from different algorithm and control the darkness intensity with ease. Also includes a simple system allowing you to control which textures are affected (see Configuration).
\n⏩ INSTALLATION REQUIRED ON CLIENT
\n⏩ REQUIRES PUZZLES LIB TO BE INSTALLED (FORGE & FABRIC)
\n⏩ REQUIRES FABRIC API TO BE INSTALLED (FABRIC)
\n⏩ REQUIRES FORGE CONFIG API PORT TO BE INSTALLED (FABRIC)
\nConfiguration is easily possible directly from in-game using the mod menu (requires Mod Menu by Prospector to be installed on Fabric) by installing either Configured or Configured (Fabric) by MrCrayfish.
\nWhen it comes to manual configuration all files are found at .minecraft/config
, named as MOD_ID-client.toml
, MOD_ID-common.toml
, or MOD_ID-server.toml
depending on the type of config. Not all types might exist for this mod if any.
Note that on older mod versions server configuration files are found at .minecraft/saves/WORLD_NAME/serverconfigs
, effecticely meaning they must be configured separately for each individual world.
Mindful Darkness does not automatically darken every gui texture in the game, instead you have to manually specify in the config which textures are affected. Resources can be specified using '*' as wildcard char, can affect all or just a single namespace and you can use '!' to exclude resources.
\nBy default, configuration looks like this: "textures/gui/*.png
, !minecraft:textures/gui/icons.png
". This will include all textures in the textures/gui
directory from all namespaces (since this is where mods ususally put their gui textures). Specifically for the minecraft
namespace icons.png
is excluded though (indicated by adding '!' at the beginning). NOTE: The order of defining resources matters for exclusions! Excluded resources need to come after any entry that would otherwise include them.
🌟 Thanks to Buuz135 and their Dark Mode Everywhere mod, which I stole the idea for changing the font color from.
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\n\n
\n
End Remastered overhauls the way players get to the End and makes the experience way more interesting by forcing them to fully explore the beautiful world of Minecraft. Adding 16 totally new Ender Eyes hidden all around your world, this mod will make your playthrough a lot more enjoyable.
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Supported Versions: 1.16.3, 1.16.4, 1.16.5, 1.17.1, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3,1.19.4, 1.20 and now in 1.20.1!
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Our Partners:
\n\n
\n
Thanks to Apex Hosting for partnering with End Remastered!
Are you looking for a place to play Minecraft with your friends? Well, look no further because Apex Hosting got you covered! With their great and easy to use Control Panel and their multiple servers spread across the entire globe, you can have your own Minecraft server up and running in about 5 minutes. Use this link: https://billing.apexminecrafthosting.com/aff.php?aff=4481 or click on the image below to get started now!
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Want to support us directly, you can also donate through PayPal: Learn More!
\n\n
The Mod Content:
\n\n
Exploration is the main focus of End Remastered, and to reach the End and beat the Ender Dragon, you will have to find 16 custom eyes by exploring vanilla structures and fighting vanilla bosses. Once you have at least 12 eyes, you can follow them until you reach the Stronghold. You have to put the 12 custom eyes in the portal in order to open it. If there's a vanilla eye of ender in one of the frames, you can remove it by right clicking on it with a custom eye.
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\n
The Eyes are a really important part of End Remastered, just like Vanilla Ender Eyes, they allow you to activate the portal to the End. However, unlike Vanilla Ender Eyes, they are not dropped by Endermen, but must be found by exploring, fighting and mining. For more info, click the spoiler tag below.
\n\n
1. Old Eye - Found in Desert Pyramids
\nLegends say this eye once belonged to one of the great Sandworms
2. Nether Eye - Found in Nether Fortresses
\nIt was lost by a demon in the battle between the Aether and the Nether
3. Cold Eye - Found in Igloos
\nOne of the last artifacts left behind by the Iceologers before they all suddenly vanished from the world
4. Rogue Eye - Found in Jungle Pyramids
\nThis eye is believed to have given our ancestors the knowledge of Redstone
5. Black Eye - Found in Buried Chests
\nPirates say it gave sight to the legendary Black Pearl
6. Magical Eye - Dropped by Evokers
Without this eye, the Evoker has no power
7. Lost Eye - Found in Mineshafts
\nIt is told that it was forged by the first blacksmiths of time
8. Corrupted Eye - Found in Pillager Outposts
\nThe eye of a greedy king faded in solitude. Legend says it will bring infinite fortune to its owner
9. Wither Eye - Dropped by The Wither
\nHas witnessed destruction. Maybe it also witnessed your stuff disappear
10. Guardian Eye - Get it by Killing Elder Guardian
\nIt has seen many warriors drown into the depths of the sea
\n11. Witch Eye - Craft it using the witch pupil
This pupil is believed to have seen the ancient brewing recipes that were lost in time.
\n12. Cursed Eye - Found in Bastions treasure chest
\nA powerful yet destructive artifact; the Piglins swore to protect it at the cost of their lives
\n13. Exotic Eye - Craft it using aquatic items
Those who followed this eye were never seen again; rumors say they found the great city of Atlantis, or lost their way trying
\n14. Evil Eye - Buy it from a master cleric
A holy talisman said to protect its owner from bad luck
\n15. Undead Eye - Craft it using an Undead Soul
Remembrance of the past lives of those who live in death
\n16. Cryptic Eye - Have a small chance to get it when enchanting
No information about this eye
\n
\n
End Remastered also adds some items to the game. Click the spoiler button to see the crafting recipe for all the items.
\n
The Witch Eye:
\n\n
The Exotic Eye:
\n\n
The Undead Eye:
\n*You can get the Undead Soul by killing a skeleton horse.
\n
\n
Support:
\nWe always try to be aware of issues in End Remastered, if you experience a bug while playing our mod, please report it in the comments or the \"Issues\" section to help us keep the experience fun and enjoyable for all players.
CLICK HERE to join our discord server to speak, chat, report problems or play with us :)
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burn!","body":"\n\n---\n[](https://modrinth.com/mod/soul-fire-d/versions?g=1.20.4)[](https://modrinth.com/mod/soul-fire-d/versions?g=1.20.2)[](https://modrinth.com/mod/soul-fire-d/versions?g=1.20.1)[](https://modrinth.com/mod/soul-fire-d/versions?g=1.19.4)[](https://modrinth.com/mod/soul-fire-d/versions?g=1.19.3)[](https://modrinth.com/mod/soul-fire-d/versions?g=1.19.2)[](https://modrinth.com/mod/soul-fire-d/versions?g=1.18.2)[](https://modrinth.com/mod/soul-fire-d/versions?g=1.16.5)\n\n[](https://modrinth.com/mod/soul-fire-d/versions?l=neoforge)[](https://modrinth.com/mod/soul-fire-d/versions?l=forge)[](https://modrinth.com/mod/soul-fire-d/versions?l=fabric)\n\n\n\n[](https://github.com/Nyphet/soul-fire-d/issues)\n\n---\n## **Description**\nIn Minecraft there's Soul Fire, yet if you or a mob catch fire because of it nothing will change from normal fire. \nThis mod makes Soul Fire actually work as one would expect, all whilst providing an *easy-to-use* API for modders that want to add their own custom fire and have it behave consistently.\n\n## **Features**\n- **Soul Fire overlay** \n\n- **Entities catching fire from Soul Fire will burn with actual Soul Fire.** \nBurning from Soul Fire will deal 2 damage per second. \n\n- **Actually consistent Soul Fire behavior.** \nFor instance, but not limited to, zombies burning from Soul Fire and arrows passing through Soul Fire can set their targets on Soul Fire. \n\n- **Two new enchantments: Soul Fire Aspect and Soul Flame.** \nAs their name suggests, they work exactly the same as Fire Aspect and Flame with the only difference being the kind of fire the target will burn from, with the consequent damage increase. \nBoth these enchantments can be highly configured individually, enabling (default) or disabling them and more. \n- **API for custom fire types:** \nFor mod/datapack creators who want to add their own custom fire(s), or implement another mod's fire, this mod provides an *easy-to-use* API to register your fire(s) and have it(them) behave consistently **automatically**. \nFurthermore for each new fire registered using this API there can be new custom Fire Aspect and Flame enchantments available in game **automatically**. \nSee the bottom section *For developers* to know more.\n\n## **Dependencies**\n| Mod | Loader | Requirement |\n| :-: | :----: | :---------: |\n| [Forge Config API Port](https://modrinth.com/mod/forge-config-api-port) | Fabric | Required |\n\n## **License and right of use**\nFeel free to use this mod for any modpack or video, just be sure to give credit and possibly link [here](https://github.com/Nyphet/soul-fire-d#readme). \nThis project is published under the [GNU General Public License v3.0](https://github.com/Nyphet/soul-fire-d/blob/master/LICENSE).\n\n## **For developers**\nTo learn how to use the provided API follow the [Wiki](https://github.com/Nyphet/soul-fire-d/wiki) on [GitHub](https://github.com/Nyphet/soul-fire-d). \nPlease note that the API is available even with datapacks, to know more follow the [dedicated Wiki page](https://github.com/Nyphet/soul-fire-d/wiki/Data-Driven-Fires).\n\n## **Support me**\n[](https://www.twitch.tv/crystal_spider_)\n[](https://www.patreon.com/crystalspider)\n[](https://ko-fi.com/crystalspider)\n[](https://github.com/Nyphet)\n[](https://modrinth.com/user/Nyphet)\n[](https://www.curseforge.com/members/crystal_spider_/projects)\n\n[](https://bisecthosting.com/crystalspider)\n","published":"2023-01-13T17:53:34.215671Z","updated":"2024-01-13T13:55:22.616730Z","client_side":"required","server_side":"required","downloads":17326,"followers":97,"categories":["adventure","game-mechanics","library"],"additional_categories":[],"game_versions":["1.16.5","1.18.2","1.19.2","1.19.3","1.19.4","1.20.1","1.20.2","1.20.4"],"loaders":["fabric","forge","neoforge"],"versions":["dg6xMTEY","7Jnnso1M","pYL4WGo2","r28DXU10","BLwxnv8S","JRUygeRO","nEgF4rHg","ZKYmv3xL","x2qaZeQh","Pj3RUN7j","huuUOR4p","OKuvMPuO","TbxSTEm7","IFyWBLvL","OsXEju7s","VjE0B0IS","czxPl0xK","FLttKuso","uz3KhhR8","9v6gIvSI","8dzO7PaC","ZpIwwcWd","PZbe5wMB","43qI0Jxx","WYLDTvrj","7E9chxvh","84T67Pru","hL166XNb","MmOHKjVd","xi0dAzqe","uDeFJPmi","OZrsQiRI","sVm8Ndbi","cDMeUh4K","qGxjBmCH","2ry0WOkF","T6JTrV4n","DWBwvxYf","UPEZIcqu","jKZmfK3S","ntno4pzI","aBNY5OLH","KNV0rJOz","sMHJ4DS4","2PrQNtCp","NURK8hR4","lsEM3TEt","wFcRCJ54","Cl3O6rvB","p2HkEFX8","HSQPW7uP","xIvgQOak","hDJV6eSE","fJdJKt0f","ajO9Z0t9","fL5L92yn","ivSo2kga","DHT7qNoc","rd4cVlcz","n5F8wRmQ","mzU6Zncw","qq0jSTSD","MWo2rjWl","2tvfiUEx","k8T6YhaD","JksWBgvV","77GO2Hda","wZrHizoh","71hDkVmW"],"icon_url":"https://cdn.modrinth.com/data/d6MhxwRo/52fa630591f26172ccfba2a3b89f068460b7a4a2.gif"},"version":{"id":"JksWBgvV","project_id":"d6MhxwRo","author_id":"9xBEY6Nv","featured":false,"name":"[Forge - 1.20.1] Soul fire'd v3.2.1.0","version_number":"3.2.1.0","changelog":"See [Changelog](https://github.com/Nyphet/soul-fire-d/blob/master/CHANGELOG.md#1201-3210---20231220).","changelog_url":null,"date_published":"2023-12-20T12:29:15.331792Z","downloads":518,"version_type":"release","files":[{"hashes":{"sha1":"cd77f3962cd0ce8ce744123009b757ea1a1f4191","sha512":"1d34875e53df2f895a091a777443380b51e85c6d8a6af2ff965eb77e36d228dafeba6dd519056256564e27baee672c7f25987c5156d1b6d35aca1174c7665bf1"},"url":"https://cdn.modrinth.com/data/d6MhxwRo/versions/JksWBgvV/soulfired-1.20.1-3.2.1.0-forge.jar","filename":"soulfired-1.20.1-3.2.1.0-forge.jar","primary":true,"size":256608,"file_type":null}],"dependencies":[],"game_versions":["1.20.1"],"loaders":["forge"]},"members":[{"team_id":"rPO1Nz17","user":{"id":"9xBEY6Nv","username":"Nyphet","name":"Crystal Spider","avatar_url":"https://avatars.githubusercontent.com/u/65339023?v=4","bio":"I'm a Software Engineer working part-time as Front-end Developer while studying for the last year of Computer Science Bachelor Degree","created":"2023-01-12T21:45:44.044121Z","role":"developer"},"role":"Owner","ordering":0}],"update_version":null,"incompatible":true},"file_name":"soulfired-1.20.1-3.2.1.0-forge.jar"},"mods\\PuzzlesLib-v8.1.13-1.20.1-Forge.jar":{"sha512":"76828d80d82c912ff7c1b0917b61f16e54effef722d09d6d52c77d7d2a54ab5dab0134b2348148667356fa783411025fcbd305e7e01a69f3ea11566f5efa2d7c","disabled":false,"metadata":{"type":"modrinth","project":{"id":"QAGBst4M","slug":"puzzles-lib","project_type":"mod","team":"ubZOU9rM","title":"Puzzles Lib","description":"Why's it called Puzzles you ask? That's the puzzle!","body":"
📖 About:
\nPuzzles Lib is a rather light-weight library consisting of multiple frameworks and utility classes. But most of all, it offers an abstraction layer for developing mods on both the Forge and Fabric mod loader, making ports and maintaining mods rather simple without having to rewrite a bunch of logic.
\nThis mod doesn't do anything on its own, so install it only when you also use another one of my mods.
\nThe Fabric version of this project additionally depends on the Forge Config API Port library. This is required for mod configuration, as it allows for using the exact same system as on the Forge mod loader.
\nPrism is a library all about color!
\nThis library contains a powerful set of utilities to easily add color-related functionality to your mods.
\nFor example, just installing the library allows any mod that uses Minecraft's built-in TextColor (the basic color functionality) to automatically support animated colors, web colors, easy HSV manipulation, and more.
\nFor full documentation, please see the wiki.
\n\n
You are free to use this library in the development of your mods or in modpacks!
\n\n\n
Problems, feature request, something else? Join us on Discord!
","published":"2022-11-15T08:29:04.506238Z","updated":"2023-12-22T19:18:50.714351Z","client_side":"required","server_side":"unsupported","downloads":380338,"followers":314,"categories":["decoration","library","utility"],"additional_categories":[],"game_versions":["1.16.5","1.18.2","1.19","1.19.1","1.19.2","1.19.3","1.19.4","1.20","1.20.1","1.20.2","1.20.4"],"loaders":["fabric","forge"],"versions":["IZHmnX6H","YOv7J3EX","gxx31aWN","MTjTc9TO","2cZ5aR4W","5jS9gaCZ","LLzsjiCn","eXlUYTX6","MMoP5rHI","Fmetb8IP","FFyss87M","1t6OseRF","4PcfwwpA"],"icon_url":"https://cdn.modrinth.com/data/1OE8wbN0/fdaf0d78392ef6838c0fc05a6928f65394d31982.png"},"version":{"id":"FFyss87M","project_id":"1OE8wbN0","author_id":"3Q6HVcLg","featured":true,"name":"1.0.5 Forge (1.20.0-1.20.2)","version_number":"1.0.5","changelog":"### 1.0.5 ###\n* Added support for Minecraft 1.20.\n \n\n### 1.0.4 ###\n* Fixed a rare crash.\n* Reduced log verbosity when errors occur.","changelog_url":null,"date_published":"2023-07-17T22:42:36.121075Z","downloads":32513,"version_type":"release","files":[{"hashes":{"sha512":"b73de6bf581f5f28d86baa3eeb8ac0ff30aa9a35280da7fa528547bbb9e0aff5f931b434e143a4dfc4d11ae03ce52bc1cfa359beb8b656880e75bf1aa8d91b81","sha1":"bcb4bbb1052f49ed4fe6e7d5d7f91f68d45c3fe3"},"url":"https://cdn.modrinth.com/data/1OE8wbN0/versions/FFyss87M/Prism-1.20.1-forge-1.0.5.jar","filename":"Prism-1.20.1-forge-1.0.5.jar","primary":true,"size":52205,"file_type":null}],"dependencies":[],"game_versions":["1.20","1.20.1","1.20.2"],"loaders":["forge"]},"members":[{"team_id":"PyFeuZCL","user":{"id":"3Q6HVcLg","username":"Grend","name":"","avatar_url":"https://avatars.githubusercontent.com/u/12298785?v=4","bio":"Indie game developer and modder.","created":"2021-10-22T01:15:07.144347Z","role":"developer"},"role":"Owner","ordering":0}],"update_version":null,"incompatible":true},"file_name":"Prism-1.20.1-forge-1.0.5.jar"},"mods\\resourcefullib-forge-1.20.1-2.1.20.jar":{"sha512":"bdad5e4aa78b4a7865661f5986d933c57b8d85674157cdce89b1014d8deed4e10e87e2d4bd9474c8d9fba51dc9e488561c74a869bde08c6e0da58e73959d247e","disabled":false,"metadata":{"type":"modrinth","project":{"id":"G1hIVOrD","slug":"resourceful-lib","project_type":"mod","team":"sbhau9BZ","title":"Resourceful Lib","description":"Resourceful Lib","body":"\n
About
\nDeeper and Darker is a mod that aims to enhance the Deep Dark in Minecraft. It adds many new features related to the Deep Dark and a new dimension called the Otherside. Some content from Deeper and Darker: blocks such as sculk stone, gloomslate, and sculk grime; items such as warden tools, the sculk transmitter, and sculk-related mob loot; warden armor; and three different Otherside biomes! Play the mod to find more content and explore hidden mysteries!
\n\n
Translations
\nWe hope to make Deeper and Darker available for everyone, everywhere. This is done with the help of the community! You can help translate the mod into your language by visiting our Crowdin page!
\n\n
Guide
Don't know how to begin with Deeper and Darker? Check out our wiki!
\n
Issues
If you ever experience any issues while playing with this mod, notify us on our GitHub issues page! Follow the bug report guidelines and be as clear as you can.
This is a library mod for YUNG's mods.
\nFor all my mod devs out there - This provides a lot of useful stuff, especially if you're a worldgen modder!
\nThe API includes the following:
\nIf you're curious, you can check the code for my mods (especially the newer ones) to see how things work. Feel free to ask me any questions on Discord!
\n","published":"2022-11-28T17:17:12.676483Z","updated":"2023-11-17T22:15:13.512743Z","client_side":"required","server_side":"required","downloads":450533,"followers":622,"categories":["library","worldgen"],"additional_categories":[],"game_versions":["1.18.2","1.19.2","1.19.3","1.19.4","1.20","1.20.1"],"loaders":["fabric","forge"],"versions":["xET3UZBe","UNVzqGkX","82XBGKbQ","xvoWCwex","LYoQlbQt","YwHWUw19","LEuKu3qt","Em3G31xp","dpSzBMP6","IOIGqCVr","i0Z1vSK9","YZE1pnbT","GNNfW5IV","IxuGYnWF","yIFytswN","h32n7OPC","4Ek11kQV","NmrTF2A5","TT8tnzlH","HIRzLg0r","pxmQWPn7","L5GqhLVE"],"icon_url":"https://cdn.modrinth.com/data/Ua7DFN59/38049bae08310ffed43435f717e309b15ec6f29d.png"},"version":{"id":"HIRzLg0r","project_id":"Ua7DFN59","author_id":"HCGwycZf","featured":false,"name":"[1.20] v4.0.2 (Forge)","version_number":"1.20-Forge-4.0.2","changelog":"- Added new icon and logo! \n- Added support for Catalogue \n\nIf you want to get early access to all my mods, [Join the Patreon!](https://www.patreon.com/yungnickyoung) \n[Join us on Discord!](https://discord.gg/rns3beq) \n[Follow me on Twitter](https://twitter.com/yungnickyoung) for more mod updates!","changelog_url":null,"date_published":"2023-09-26T06:15:09.199894Z","downloads":76515,"version_type":"release","files":[{"hashes":{"sha1":"c90bf9ac408804e18312d4810d07c3e970a04506","sha512":"ae6d6d85b303aaf543be8f5a6f5241467ec07f3c8ca6766a8fbf3406cab28a1b2df7b6bb8a7f8aa6c8c8abcb9c97048f2d6ee1fe0fb76fee77fbac89d63cb34f"},"url":"https://cdn.modrinth.com/data/Ua7DFN59/versions/HIRzLg0r/YungsApi-1.20-Forge-4.0.2.jar","filename":"YungsApi-1.20-Forge-4.0.2.jar","primary":true,"size":346402,"file_type":null}],"dependencies":[],"game_versions":["1.20","1.20.1"],"loaders":["forge"]},"members":[{"team_id":"3TidTIHz","user":{"id":"HCGwycZf","username":"YUNGNICKYOUNG","name":"Nick Young","avatar_url":"https://cdn.modrinth.com/user/HCGwycZf/f4ec4b86f9778f12367fbd3a3e9f9e6af6830bee.png","bio":"Mr. Better Minecraft","created":"2022-11-13T01:46:47.603854Z","role":"developer"},"role":"Owner","ordering":0}],"update_version":null,"incompatible":true},"file_name":"YungsApi-1.20-Forge-4.0.2.jar"},"mods\\NoChatReports-FORGE-1.20.1-v2.2.2.jar":{"sha512":"39aa2e120a10ee68e9b03e3d5bd6f2d5def2fa7fcd914f55f018a85381eb0bb52055abce53a64cb0b0fba10f24da12caef085733e715907598ce468bcf59df51","disabled":false,"metadata":{"type":"modrinth","project":{"id":"qQyHxfxd","slug":"no-chat-reports","project_type":"mod","team":"x70byLOw","title":"No Chat Reports","description":"Makes chat unreportable (where possible)","body":"# No Chat Reports\n\n- Kotlin For Forge (Forge users only)
\n- Fabric API (Fabric users only)
\n- Fabric Language Kotlin (Fabric users only)
\n- Mod Menu (Fabric users only)
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Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.\n\n## 1.0.0.10\n* Place leaves on trunks.\n\n## 1.0.0.9\n* Fix canopy anchor pos.\n\n## 1.0.0.8\n* Add the ability to use yellow wool to anchor canopies from trunks.\n\n## 1.0.0.7\n* Switch to Access Transformers/Wideners.\n\n## 1.0.0.6\n* Use correct `/corgilib worldregistryexport` command data export path.\n* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.\n\n## 1.0.0.5\n* Fix & optimize `/corgilib worldRegistryExport` command.\n\n## 1.0.0.4\n* Register `AnyCondition` condition.\n* Better registry ID for `IsMobCategoryCondition`.\n\n## 1.0.0.3\n* Prevent duplicate initializations on fabric.\n\n## 1.0.0.2\n* Relocate Jankson on forge build.\n\n## 1.0.0.1\n* Allow CorgiLib Fabric to be initialized from elsewhere.\n* Clean up network package.\n\n## 1.0.0\n* First Release.","changelog_url":null,"date_published":"2023-08-04T00:09:46.001392Z","downloads":59156,"version_type":"beta","files":[{"hashes":{"sha1":"b0728d7c19075aeb8aeab0251a878e8e8f4108da","sha512":"5c7c67278a72f34608419eca7dc19452ee699b16eb739b4df58acd49b88e31553ef65f8cfec0473ca5c17b6837937355bf1ab615060382ae8e341a631adc3826"},"url":"https://cdn.modrinth.com/data/ziOp6EO8/versions/ZCxLszRJ/CorgiLib-forge-1.20.1-4.0.0.4.jar","filename":"CorgiLib-forge-1.20.1-4.0.0.4.jar","primary":true,"size":325749,"file_type":null}],"dependencies":[],"game_versions":["1.20.1"],"loaders":["forge"]},"members":[{"team_id":"C2nKtbZ6","user":{"id":"pbfrNI29","username":"CorgiTaco","name":"Corgi Taco","avatar_url":"https://cdn.modrinth.com/user/pbfrNI29/icon.jpeg","bio":null,"created":"2021-01-24T20:21:26.009792Z","role":"developer"},"role":"Owner","ordering":0}],"update_version":null,"incompatible":true},"file_name":"CorgiLib-forge-1.20.1-4.0.0.4.jar"},"mods\\appleskin-forge-mc1.20.1-2.5.1.jar":{"sha512":"3176f928fb6c60d27f5edb610ca4ab0236175404eebf32797a1ec6cdd794bb294a260231579578536d03571377e43c6181adc75d8dd2c0733f17fce4f7e636b9","disabled":false,"metadata":{"type":"modrinth","project":{"id":"EsAfCjCV","slug":"appleskin","project_type":"mod","team":"2RI7njA8","title":"AppleSkin","description":"Food/hunger-related HUD improvements","body":"Adds various food-related HUD improvements. 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To read about Minecraft's exhaustion and saturation mechanics, see the [Minecraft wiki article on Hunger](https://minecraft.wiki/w/Hunger#Mechanics)*\n\n---\n\n### Features\n\n* Adds food value information to tooltips:\n\n\n\n* Adds a visualization of saturation and exhaustion to the HUD:\n\n\n\n* Adds a visualization of potential hunger/saturation restored while holding food:\n\n\n\n* Adds a visualization of potential health restored while holding food:\n\n\n\n* Adds hunger/saturation/exhaustion info to the debug overlay (F3)\n* Syncs the value of saturation and exhaustion to the client.\n\n---\n\n### Misc\nYou are welcome to add this mod to any modpack you'd like.\n\n---\n\n### Use on vanilla servers\n\nOne of the following plugins can be used to get the saturation/exhaustion to work when connecting to vanilla Minecraft servers:\n\n- https://github.com/jmattingley23/AppleSkinSpigot\n- https://www.curseforge.com/minecraft/bukkit-plugins/paperapple\n","published":"2021-11-20T23:37:39.568172Z","updated":"2024-01-18T04:46:19.435098Z","client_side":"required","server_side":"unsupported","downloads":1390287,"followers":3392,"categories":["food","utility"],"additional_categories":[],"game_versions":["1.10.2","1.11.2","1.12.2","1.13.2","1.14.4","1.15.2","1.16.4","1.16.5","1.17.1","1.18","1.18.1","1.18.2","1.19","1.19.1","1.19.2","1.19.3","1.19.4","1.20","1.20.1","1.20.2","1.20.3","1.20.4"],"loaders":["fabric","forge","neoforge","quilt"],"versions":["tqCi5b3L","cLs3ccZw","FJe7NwOr","uQP6F9A6","c3j4Q3qi","cz40J4Tk","mwyXyx9M","Qz9mmQwX","FuDL4moO","1l8O9vUa","u6qqzTJC","h1EXW3QN","A7345mvq","Y6USHBSW","eZRpJhZ6","gQRJj49P","tgIEZKLw","PMBeXRiD","NWcpA54i","YRzksfaH","1P1AwANB","T7UGls0O","pIFVoWvG","ntsDU1AP","qfsuYsle","sLboyqjL","qB7KLPo6","CxnVG86Y","lH9KEmGA","K0zVnDfL","FeAwEvfD","Tsz4BT2X","6Pv3U3lw","fH3zbigW","YRYMfgWI","6c22LUR7","7y3uLKYp","633NTwhH","8N1HVFeQ","I5z4tUkM","3hKtTn8d","1ZaL0ACn","3wbLqeIN","LAwakjdi","aIpOZwoo","XdXDExVF","xcauwnEB","pyRMqaEV","JNKPokGG","O6Swxqrh","tpQpTIMn","pmFyu3Sz","FupqKtcB"],"icon_url":"https://cdn.modrinth.com/data/EsAfCjCV/icon.png"},"version":{"id":"XdXDExVF","project_id":"EsAfCjCV","author_id":"qB1TNdUc","featured":true,"name":"appleskin-forge-mc1.20.1-2.5.1","version_number":"2.5.1+mc1.20.1","changelog":"- Fixed potential crash from unexpectedly large health/absorption values ([#266](https://github.com/squeek502/AppleSkin/issues/266))\n- Fixed large hunger/saturation text being drawn on top of the icon in tooltips ([#262](https://github.com/squeek502/AppleSkin/issues/262))","changelog_url":null,"date_published":"2023-09-27T05:07:37.394825Z","downloads":79776,"version_type":"release","files":[{"hashes":{"sha1":"81919356f84eab14258db98924b66c3c38e372b1","sha512":"3176f928fb6c60d27f5edb610ca4ab0236175404eebf32797a1ec6cdd794bb294a260231579578536d03571377e43c6181adc75d8dd2c0733f17fce4f7e636b9"},"url":"https://cdn.modrinth.com/data/EsAfCjCV/versions/XdXDExVF/appleskin-forge-mc1.20.1-2.5.1.jar","filename":"appleskin-forge-mc1.20.1-2.5.1.jar","primary":true,"size":47428,"file_type":null}],"dependencies":[],"game_versions":["1.20.1"],"loaders":["forge"]},"members":[{"team_id":"2RI7njA8","user":{"id":"qB1TNdUc","username":"squeek502","name":"Ryan Liptak","avatar_url":"https://avatars.githubusercontent.com/u/2389051?v=4","bio":"An all around dumbo","created":"2021-11-20T23:21:44.237265Z","role":"developer"},"role":"Owner","ordering":0}],"update_version":null,"incompatible":true},"file_name":"appleskin-forge-mc1.20.1-2.5.1.jar"},"mods\\immersive_paintings-0.6.7+1.20.1-forge.jar":{"sha512":"45387fb427591ffb8edbea2ff9fb6f37f6715b0bfd942005857e28c77696c7793033c5f69835245095b2e1d233256f1945c991919d1777a4ec5af9ad2e4c09de","disabled":false,"metadata":{"type":"modrinth","project":{"id":"6txNkua3","slug":"immersive-paintings","project_type":"mod","team":"iYK20x5F","title":"Immersive Paintings","description":"Drag and drop, pixelate and hang up beautiful art. On servers too.","body":"\n \nTired of the overly pixelated, limited amount of paintings without a proper selection GUI?\nProbably not, but I was.\nImmersive Paintings allows users to create their own, Minecraft-stylized paintings via drag and drop, or by providing a URL.\nYou can also direct choose a screenshot.\nNo resource pack required, Multiplayer friendly and easy to use.\n \n \nThe mod offers a simple yet powerful GUI to select your paintings, those from fellow players or those provided via optional datapacks. Default datapack available for a quick start!\n\n \n\nThe creation menu allows you to quickly pixelate your images and apply post-effects and dithering to make them look like they fit into Minecraft, without much fiddling around.\n\n \n\nBut what's a fancy painting without a fancy frame? Select from different styles and a lot of materials to put your artwork into a better focus.\n\n \n\nUsing smart level of details, caching and lazy streaming of data the performance impact is not noticeable.\n\n \nAnd here is the crafting recipe. \n\n\n[Joy of Painting](https://www.curseforge.com/minecraft/mc-mods/joy-of-painting) compatible! Just slap a canvas on a painting to showcase!\n\n\n# For Server Admins\n\nImmersive Paintings has to transfer and store images, on a server they may get quite a lot.\nIf your server suffers from low bandwidth, or storage space, take a look at the config file:\nhttps://github.com/Luke100000/ImmersivePaintings/wiki/Config\nIt allows a few limitations for users and bandwidth throttling to adjust to your need.\n\n# Datapacks\nOptionally, share packs of paintings using datapacks:\n\nhttps://github.com/Luke100000/ImmersivePaintings/wiki/Custom-Paintings","published":"2022-10-13T08:46:34.634535Z","updated":"2023-10-09T07:54:40.443596Z","client_side":"required","server_side":"required","downloads":115468,"followers":345,"categories":["decoration","social"],"additional_categories":["game-mechanics","utility"],"game_versions":["1.16.5","1.18.2","1.19.2","1.19.3","1.19.4","1.20","1.20.1"],"loaders":["fabric","forge"],"versions":["Gx9xqUNM","Js1LsVaJ","zMzDVw8B","YjLnRKfG","2Et7W44w","jAYe2YiL","fu3D9GGC","Ct6H3qIG","e37LsUSc","YUbSp15o","9GQcdGZU","OaCUe8oD","CQ2IzTVZ","DUagJaMU","v08tU0n5","vqT6GRBm","6nS1aM0R","djqtlkLo","8Y9FmdKt","VmkTdxxl","ZLZ19zBl","Dn6W7a9H","HLMtTvDp","UYP4Rqd0","svXs0MAi","f2iC5llO","H1hRVUua","bxmOrdzY","VlmXudeH","kerTm0hu","iTsk1Lli","RfWv7VTf","flxQjqed","MKHU8i77","6qK5Jnw8","8f6VHerj","ZAQdIXBP","JKVa5HAR","sge1FvkQ","RYHSL6Tq","rtYMbvzE","jszhXsRv","eSbuNMTt","ZbK86c8w","4Gw02Xva","EfzpAxWj","hwBsuCsh","Xa8zGPzD","Ps2p64WD","dYLusXH3","JF0y75wY","uXYwVV3s","srA4ghQH","pCatGC9V","DhKAxX2r","ZfEX0OzK","4aB7iOS7","F2D9CPzZ","2hVZQhSP","A2sUAYp0","22IcYbsL","ATGpND01","W9UUPp3k","YyUWD0de","ghx2A5jA","X0ecnRfs","os786szW","XUIOkiyd","5rSvAOPv","gdK9MhKg","TOYBKdyM","dywXkJT4","bH2sQ18q","LNjEcFua","gOda7d8Z","9dw49h6I","QIXZaLXC","t96rXKWy","fQp9WNet","lNLf3iks","v91dd9O3","EpMXRF7b","Rx5nK08C","atne7IVv","PH1KtmsM","UeEzfc2L","GtTDsdv5","cUPcxPZ8","nzkdRzvJ","mdpQ36gL","P7MkmKte","stOcwdwe","sG3Wnifg","7IUxKGO8","Jcrt3Ria","QOhmPlrp","pXIYrVo1","8nVpy30F","CrrCe8Ph","Vrd1txwx","rn2JfXu9","KSsnpg54","OD6KRdmK","n7j1PapE","EKRNzV3a","M57P8wgN","pxKxgWly","Yd3sb0nE","ud1QWauc","Hdo9r049","OAv1frEB","sIfgYkdd","KD522cBS","UjL11A4h","dZk1qbHj"],"icon_url":"https://cdn.modrinth.com/data/6txNkua3/f38482645229d4469a1908aad3e07a46fb4ad333.jpg"},"version":{"id":"dZk1qbHj","project_id":"6txNkua3","author_id":"TJkJC5Fn","featured":true,"name":"[Forge 1.20.1] Immersive Paintings - 0.6.7","version_number":"0.6.7+1.20.1","changelog":"# 0.6.7\n\n* fixed visibility of hidden paintings\n\n# 0.6.6\n\n* Max and Low res limits are now synced to the client\n* Fixed a crash when exceeding the user limit\n* Adventure mode now prevents changing paintings\n* Added configurable permission level for uploading\n\n# 0.6.5\n\n* Fixed networking related crashes\n\n# 0.6.4\n\n* Fixed orientation of ceiling paintings being off\n\n# 0.6.3\n\n* Switched to PacketByteBuf serializer\n\n# 0.6.2\n\n* Synced translations and retired 1.18.2\n\n# 0.6.1\n\n* Block picking now gives the correct item\n* Items on ceilings no longer glitch into the block when dropped\n\n# 0.6.0\n\n* Added glow graffiti\n\n# 0.5.1\n\n* Fixed issue with the cache and exception spam\n\n# 0.5.0\n\n* Added graffiti, transparent paintings without canvas\n* Fixed typos\n* Resizing the window no longer resets the editor screen\n* Fixed networking issues\n* Fixed exception spam\n* Fixed excessive CPU usage in editor\n* Fixed black line\n* Fixed some editor pixelator artifacts\n\n# 0.4.4\n\n* Fixed translations\n\n# 0.4.3\n\n* Ported to stupid 1.19.3\n* Synced translations from Crowdin\n\n# 0.4.3\n\n* Switched to PacketByteBuf serializer\n\n# 0.4.2\n\n* Fixed bugs introduced by 4.4.1 causing play paintings to not being synced\n* OPs can always see player paintings\n* Fixed admin delete gui being empty on 1.18.2 and 1.19.2\n\n# 0.4.1\n\n* Fixed a crash (thanks Thaums!)\n* In 1.18.2 and 1.19.2 now uses Glow Ink Sac instead of Glowstone Dust for glowing paintings\n\n# 0.4.0\n\n* Added glowing paintings\n* Added config to hide other players paintings\n* Added permissions for server ops to delete other paintings\n* Added option to hide a specific image from other players\n* You can now place floor and wall paintings within the same block\n\n# 0.3.1\n\n* Fixed crash on Turkish system locale\n\n# 0.3.0\n\n* Improved networking performance, images up- and download now faster\n* Paintings can now be put on the floor and ceiling\n* Added Vietnamese (thanks baooduy)\n* Added German\n* Fixed crashes when joining a Paper/Bukkit server using Fabric\n* Max resolution has been increased to 256, configurable\n* Removed two broken images\n* Fixed various issues\n\n# 0.2.0\n\n* Fixed server crashes\n* Added compatibility for Joy of Painting\n\n# 0.1.7\n\n* Fixed image moving by a block\n* Fixed resolution issue on certain FOVs\n\n# 0.1.6\n\n* Fixed wrong location for paintings on Forge\n* Fixed a crash in editor\n\n# 0.1.5\n\n* Fixed crash on URLs (this time for real)\n\n# 0.1.4\n\n* Fixed crash on URLs\n* Added Simplified Chinese translation\n* Added Korean translation\n\n# 0.1.3\n\n* Ported to 1.19\n* Ported to 1.16.5\n* Fixed missing config on some servers\n* Fixed issue when using different Java versions for server and client\n\n# 0.1.2\n\n* Fixed crash when supplying invalid images\n* Fixed GIFs and some PNGs\n* Offloaded screenshot loading and image processing to a thread\n* Fixed missing translation\n\n# 0.1.1\n\n* Fixed crash on 32 KB payloads\n\n* # 0.1.0\n\n* Initial release","changelog_url":null,"date_published":"2023-10-09T07:54:42.073098Z","downloads":9761,"version_type":"release","files":[{"hashes":{"sha512":"45387fb427591ffb8edbea2ff9fb6f37f6715b0bfd942005857e28c77696c7793033c5f69835245095b2e1d233256f1945c991919d1777a4ec5af9ad2e4c09de","sha1":"46910c10470c43cb1566384e9422fb76b341b84c"},"url":"https://cdn.modrinth.com/data/6txNkua3/versions/dZk1qbHj/immersive_paintings-0.6.7%2B1.20.1-forge.jar","filename":"immersive_paintings-0.6.7+1.20.1-forge.jar","primary":true,"size":4841253,"file_type":null}],"dependencies":[],"game_versions":["1.20.1"],"loaders":["forge"]},"members":[{"team_id":"iYK20x5F","user":{"id":"TJkJC5Fn","username":"Luke100000","name":null,"avatar_url":"https://avatars.githubusercontent.com/u/7905977?v=4","bio":null,"created":"2022-03-14T07:12:03.671718Z","role":"developer"},"role":"Owner","ordering":0}],"update_version":null,"incompatible":true},"file_name":"immersive_paintings-0.6.7+1.20.1-forge.jar"},"mods\\architectury-9.1.12-forge.jar":{"sha512":"601931a281d2968c52433d6ae967f75aee655c118626a84e114bd6a6ed5fd8134df8bf379ff88d217b2befc953fc4ab55c8cd0d622b1186a9598c0080a400ded","disabled":false,"metadata":{"type":"modrinth","project":{"id":"lhGA9TYQ","slug":"architectury-api","project_type":"mod","team":"72qgsq9X","title":"Architectury API","description":"An intermediary api aimed to ease developing multiplatform mods.","body":"# Architectury API\n\nTalk to us on [Discord](https://discord.gg/C2RdJDpRBP)!\n\nAn intermediary api aimed to ease developing multiplatform mods.\n\n### What is Architectury API\n\nArchitectury API is an api to abstract calls to fabric api and forge api as both loader has different implementations of\nwhat can be perceived as the same thing.\n\nArchitectury API updates regularly, with new hooks and features. Currently contains over **90** events hooks, networking\nabstraction, loader calls abstraction, game registry abstraction and an easy to use @ExpectPlatform annotation (Only\nworks on static methods).\n\n### Do I really need this API?\n\nArchitectury API is only one part of the architectury ecosystem, **Architectury Plugin** is the gradle plugin enabling\nall this multiplatform actions.\n\nArchitectury API is optional for projects built on architectury, you may create your architectury project with just\nArchitectury Plugin.\n\n### Advantages of Architectury\n\n- Open sourced\n- Less boilerplate for your multiplatform mod\n\n### Getting started with making multiplatform mods\n\nArchitectury Loom: https://github.com/architectury/architectury-loom (a fork of Fabric Loom adding multiplatform development capabilities)\n\nGradle Plugin: https://github.com/architectury/architectury-plugin (includes Architectury Injectables, for the `@ExpectPlatform` annotation)\n\nExample Mod: https://github.com/architectury/architectury-example-mod (a discontinued example mod using Architectury, if possible, use the templates instead)\n\nMod Templates: https://github.com/architectury/architectury-templates (a set of templates to get started using the Architectury toolchain)\n\n### Example: Usage of @ExpectPlatform\n\n\n### Credits\n\nIn certain older versions, this library used to bundle typetools; you can find its license [here](https://github.com/jhalterman/typetools/blob/master/LICENSE.txt 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#423","changelog_url":null,"date_published":"2023-07-25T02:56:38.816300Z","downloads":191586,"version_type":"release","files":[{"hashes":{"sha512":"601931a281d2968c52433d6ae967f75aee655c118626a84e114bd6a6ed5fd8134df8bf379ff88d217b2befc953fc4ab55c8cd0d622b1186a9598c0080a400ded","sha1":"49fc332e52027845caaa0098289dc9059b8eb010"},"url":"https://cdn.modrinth.com/data/lhGA9TYQ/versions/gyJ7kDpb/architectury-9.1.12-forge.jar","filename":"architectury-9.1.12-forge.jar","primary":true,"size":567579,"file_type":null}],"dependencies":[],"game_versions":["1.20","1.20.1"],"loaders":["forge"]},"members":[{"team_id":"72qgsq9X","user":{"id":"OQodw31Z","username":"MaxNeedsSnacks","name":"Max","avatar_url":"https://avatars3.githubusercontent.com/u/12750501?v=4","bio":null,"created":"2021-01-18T20:56:26.016118Z","role":"developer"},"role":"Author","ordering":0},{"team_id":"72qgsq9X","user":{"id":"5vnjU0nQ","username":"Juuz","name":null,"avatar_url":"https://avatars0.githubusercontent.com/u/6596629?v=4","bio":null,"created":"2020-10-30T09:59:52.307285Z","role":"developer"},"role":"Toolchain 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mentioned here but I will mention the main ones\n * Color Utils (Color wheel + java.awt.Color to mc colors)\n * Player Utils (Easy server -> client velocity + fix inconsistencies)\n\n## Will you add fabric support?\nAs of this time we do not plan to support Fabric,\nthough we will take a look into it in the future once we have the core features finished.\nAs most of my mods are using this library or are moving over to using this library.\n\n# If you need help\nPlease contact us on our [discord](https://discord.sekwah.com/).","published":"2022-03-05T23:05:03.482841Z","updated":"2023-08-06T22:16:00.868505Z","client_side":"required","server_side":"required","downloads":1530,"followers":1,"categories":["library"],"additional_categories":[],"game_versions":["1.18.2","1.19","1.19.1","1.19.2","1.19.3","1.20","1.20.1"],"loaders":["forge"],"versions":["M7z3X7pZ","18MAIeXh","3Xha0E47","FZujxcAn","lSJZ0DAa"],"icon_url":"https://cdn.modrinth.com/data/ZJp6Tx9H/icon.png"},"version":{"id":"lSJZ0DAa","project_id":"ZJp6Tx9H","author_id":"AUlqqXlv","featured":false,"name":"1.0.2","version_number":"1.0.2","changelog":"## [1.0.2](https://github.com/sekwah41/SekCLib/compare/v1.0.1...v1.0.2) (2023-06-22)\n\n\n### Bug Fixes 🐛\n\n* wrong basename function called causing strange jar name ([15bf4b3](https://github.com/sekwah41/SekCLib/commit/15bf4b3fd83a3f4e2cae3803cabf89b9c3e01170))\n\n\n","changelog_url":null,"date_published":"2023-06-22T01:01:16.019767Z","downloads":1004,"version_type":"release","files":[{"hashes":{"sha1":"c8cfcdc98878effa34471a6595459f8c6b0c7cb7","sha512":"cf16f4d220af67b4e6da0c5c97d1589fe2007308eeda3c577911d85471dffca87ef076ccf515aa18c43b08adc5ea776c924832db9b089d53add850501a0b328a"},"url":"https://cdn.modrinth.com/data/ZJp6Tx9H/versions/lSJZ0DAa/SekCLib-1.20-1.0.2-universal.jar","filename":"SekCLib-1.20-1.0.2-universal.jar","primary":true,"size":48944,"file_type":null},{"hashes":{"sha1":"8e8fad8ebef0c45483627796aeb4aa022bab82aa","sha512":"b1d6d70a222e81c06a04e764f64806a5af6fa0bd61b5180b72ba172de8ec8fea41a3d2655beb10f483eddccdde8dd26694e8c8a78de5036795edd2ba8a89cacf"},"url":"https://cdn.modrinth.com/data/ZJp6Tx9H/versions/lSJZ0DAa/SekCLib-1.20-1.0.2-deobf.jar","filename":"SekCLib-1.20-1.0.2-deobf.jar","primary":false,"size":48444,"file_type":null},{"hashes":{"sha512":"2754f7548baf44aeaef2a169a30702c50c48bea2b504e8d307c7e2030a47fa35e9047d4cf6f8536001542b9977415086d93698982661932c9b89b08aea07a84b","sha1":"98ccf36a316ab0e09b8db27bd256ce8628ecdae1"},"url":"https://cdn.modrinth.com/data/ZJp6Tx9H/versions/lSJZ0DAa/SekCLib-1.20-1.0.2-sources.jar","filename":"SekCLib-1.20-1.0.2-sources.jar","primary":false,"size":28177,"file_type":null}],"dependencies":[],"game_versions":["1.20","1.20.1"],"loaders":["forge"]},"members":[{"team_id":"UatNxcln","user":{"id":"AUlqqXlv","username":"Sekwah","name":"Sekwah","avatar_url":"https://avatars.githubusercontent.com/u/3209834?v=4","bio":"Software 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\n\n","published":"2022-08-11T21:42:36.070921Z","updated":"2024-01-13T16:55:42.890816Z","client_side":"required","server_side":"unsupported","downloads":445313,"followers":285,"categories":["library"],"additional_categories":[],"game_versions":["1.16.4","1.16.5","1.18","1.18.1","1.18.2","1.19","1.19.1","1.19.2","1.19.3-rc3","1.19.3","1.19.4-rc2","1.19.4","23w13a_or_b","1.20","1.20.1","1.20.4"],"loaders":["fabric","forge","neoforge","quilt"],"versions":["THOZNRoE","YU7uPmWH","F02Nxp0g","UDV0nxPw","9OlNd8ki","5WK3RhA3","R4N5ypa8","eOvttFV4","pOowsj5K","Hpo6Zg71","9oJv3LkS","nOiIFWTh","osHH9s8H","76BApM7H","Czzt9eKT","TdeQTpS0","jJe1lq0j","CSbuU2Gq","pUKhhKMt","GJMlTjP2","wTKnVu2g","Cq1UTXSp","pY9pqJiM","6iF3Ls0k","pRXTNKwW","fPXFzjec","bwPxeXJu","cQT9frKV","pMH5RdCh","cEAuVfqv","J6QSvhtw","WbrEEJ3N","cdx0himd","U09iTtvu","3mSZprpI","WAX5DL1e","aesl8Jxi","32VUPjib","18n5aQLY","CIiQhJn2","qCZpilj8","Qd4FjY04","AH5brgNg","aacwsKxg","u2YZN5qk","RYYvz0bV","J5RIGaS3","9iFJBTMG","2gqws5Cn","76L16qTG","ncM3Ynss","J9WIErYr","HJVnaNVl","4zF2vOhz","80yvONMg","JnvSnbAn","aaz6UsqG","s1Gs1RRk","w2N1QNQH","YMQRB7Wh","U34MtBQJ","lofdWspI","AgTWc5Fa","E1zFlrZp","tBibpiwv","gjfICiaj","lOeO23c3","4N2FD8jo","jHIScPki","jzuEXFAI","PLDhaAs8","mQLnpnUD","4PpXiiks","T6IJcbh3","4FDGNCQU","OgndJbvZ","TPE7Y670","le78RhEJ","blp8J65W","NDPOdXWf","CHf7i67V","izY0Y4nM","x2m0VuvZ","AhfSG8AT","ub6CQyxN","PXXGDgQV","B9uH7rGh","k4EG452i","M9QPnfvs","bAqk5kkx","pznztjvB","jN83StNY","THm9a5TR","QKP7hs3o","JEB8v3vz","Nk6YKTdI","F1B0DPoK","PujZb3yL","OFVSYSus","R3iXDOmt","JMBcrkdj","LnRVY9EZ","wVLE9C3w","B3FAWqzv","dmnguAHR","leZVErPu","zYLNRVUQ","sqgkbmQD","CPJiW7pf","VaUxPIjt","wKI7GwLC","3tNyGwmk","9rKZXwwG","Gy1IkfP0","cfkAgcOh","xe2EVE6q","yDqYTUaf","5NNC7aNZ","pimBqcCZ"],"icon_url":null},"version":{"id":"xe2EVE6q","project_id":"gedNE4y2","author_id":"TpFRtZg9","featured":false,"name":"1.0.2-rc1+1.20-forge","version_number":"1.0.2-rc1+1.20-forge","changelog":"1.20 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\n\n
\n\n## Installation Requirements\n\n\n
This version of Create runs on Forge and NeoForge. Install one of these loaders before adding Create to your game.
Alternatively, you can find a ported project compatible with the Fabric ecosystem here.
As of 0.5.1, the rendering library Flywheel no longer has to be installed separately.
\n\n## Our Patrons\n\nKyrinon · niraami · Pongo Sapiens · BananaIguana · Viriss · Trakinson · OldShadowHand · rancorasaurous · bonemill · AcidKat · J W. · KnyteGaming · Michael H. · DerpTime · Calibur · lujoBoy · _Kilburn · CyanSoup · Romblood · lurker · MrOxiMoron · idlesn0w · jonas · WaldFlo · PieKing1215 · Gabriel M. · Rogue · Dannnis · No One · Pixus · Spammy · nwmqpa · Herth G. · LyrenF · Hiabst · CapitaineCat0 · Tugu · squishie · Sunlis · Theishiopian · Thor7O · Bootstrap22 · Marksmen · Yuri · Zanthros · Lubey · lola_lela · LesserFlame · millatime21 · bagofsquirrels · ZizouMunoz · sensual kazoo · Red_Stalker · vesperdem · rtwishon · Authmind · Halcyon_Daze · Jean Machine · CottonHeads · chimericdream · Gyro · Jehrendil · Slaser360 · Myra G. · jpc · LaserLemons · Trent · Konclan · Neko_Fear · Miner of 8 bits · ToastedToast · hazmodan · Jost V. · Jink · IllegalEagle · Guybrush · Requios · TotalTechGeek · zaknirahc · tomd1969 · VirenRunner · Guilherme R. · Serkan Y. · Silviuz · Jester · Kyle · Niv · Artem B. · Fredster · azurecrab5 · End_Rage · Lombbm · Jason C. · FeeelinBlu · Michael M. · Lorkhajn · tater · Spencer G. · J40climb · schnabeltierr · 501warhead · Captain S. · Chewy · Lenny · The-Nerdy-Birdy · Laton · RickieGamer · Bugord · WalnutBeet · KlokworkKro · HenTyHoB · Elynn T. · Xavyrr · CuriousTorvald · El-Ahrairah · CycloneDusk · John N. · JustinGamesTV · GopherAtl · EEFKenC · WolgLarutan · FabiotheTurtle · samiamthelaw · Quacky · Joshua C. · zercookie · Shijidaru · Drazden · BudderedToast · Kivister · Mat Holliday · Quentin P. · Mikester777 · Timotheo · Le Chatissier · Big Jim · saebyn · OffBy0x01 · Gerricane · waila12 · Camilo S. · PicanteBeef · Eric M. · Geo! · readytoeatapricots · Seelenmagnet · FenriX · Black Dragon · MiC · MicrosoftExcel · WindMagi · Cameron S. · StarsintheSky · Deliqene · DECRYPT. · Alexei G. · Alexis Girard d. · z-Tau\n
\n\n## About\n\n
Welcome to Create, a mod offering a variety of tools and blocks for Building, Decoration and Aesthetic Automation.
\nThe added elements of tech are designed to leave as many design choices to the player as possible. With Create, the game isn't played inside a bunch of UIs, it challenges you to setup contraptions of animated components working together in many possible arrangements.
\nCreate's visual in-game documentation called 'Ponder' will guide you though all added mechanics and gadgets.
\nImportant: In order to be able to see all recipes required in Create, consider installing JEI. The vanilla recipe book will not be able to guide you through the experience by itself.
\n\n\n
\n\n## Development\n\n
Find out about supported versions and what's currently in the works in this dedicated wiki page.
\n\n\n### Developers\n\n
simibubi, Jozufozu, Pepper, Zelophed, gamez7, Grimmauld, Snownee
\n\n### Artists\n\nKryppers, voxel_dani, LeastReality, vectorwing
\n\n### Contributors\n\ntterrag, evanthebruce, D'Arcy Olla, Kayla
\n\n\n\n## Localization\nLocalizations are kindly submitted from our community on CrowdIn. You can find our project here.\n\n
","published":"2022-07-07T21:24:43.018879Z","updated":"2023-11-02T15:13:40.705003Z","client_side":"required","server_side":"required","downloads":302189,"followers":1053,"categories":["decoration","technology","utility"],"additional_categories":[],"game_versions":["1.18.2","1.19.2","1.20.1"],"loaders":["forge","neoforge"],"versions":["5qZVd4uA","6IophzXm","agqHZOAO","w5UlhTtV","xRw8XV1l","DfnKjc7G","IsdIyd4f","DI8s7Siu","679bk5la","8u9atQ9x","74qMainw","7wAE1EBf","iRckjniU","1Nb1UGA5","8LczbIGv","4awoSQJV","BnkUJVhl","6ZQIjBQo","PTHAyfx7","2aUVdjOe","gjvACune","tIhVl7AP","ZyOnhaSB","BzindULC","F8INqv9w","kvDi1uyh","Vfzp1Xaz","HNYrbfZZ"],"icon_url":"https://cdn.modrinth.com/data/LNytGWDc/icon.png"},"version":{"id":"tIhVl7AP","project_id":"LNytGWDc","author_id":"Ud4jzpdg","featured":false,"name":"Create 1.20.1 0.5.1.d","version_number":"1.20.1-0.5.1.d","changelog":"## Create 0.5.1d\n\n- Fixed crash when colliding with mechanical belts on recent forge 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0.5.1.f","version_number":"1.20.1-0.5.1.f","changelog":"### Changes\n- 1.20: Fixed crash on launch when Optifine is installed\n- Fixed pipe-based cobblestone generation not working correctly\n- Fixed vertical threshold switches and smart observers outputting redstone signal from incorrect sides\n- Added #create:blaze_burner_capturable entity type tag\n- Misc. blocks tagged as #create:wrenchable can no longer be picked up with a wrench unless the player is sneaking\n- Fixed Analog Levers not rendering their redstone indicator\n- Fixed Schematics failing to load when containing items with sensitive nbt\n- Fixed Turntable handler causing a crash during world shutdown\n- Fixed items in some locations no longer getting processed by fans since previous patch\n- Fixed smart observer using wrong bottom texture\n- Fixed stretched textures on stress- and speedometers' block models\n- Toolbox hotbar slot sprites now use the revised brass palette from 0.5.1\n- Added /create debuginfo command (TropheusJ)\n- New localisation updates from Crowdin\n- Implemented various performance measures\n\t- Contents of a filter are no longer read from item nbt each time a stack is tested\n\t- MovementContext for contraption actors now caches the filter from their corresponding BlockEntity\n\t- Trains check their distance before running full collision tests\n\t- Trains can no longer collide when on separate track networks\n\t- Optimised train navigation and pathfinding (Timo van Veen)","changelog_url":null,"date_published":"2023-11-02T15:13:46.215698Z","downloads":68464,"version_type":"release","files":[{"hashes":{"sha512":"426c1ce8b9cbaa3b3d6964ff5669401734146648ae024b14ea1e7bfc0768fb768310a7e464b81d40eac1cf07b24c4a7b01c84dfc879ed637c05947c6b6516961","sha1":"3fee3c26ebbfdfd59e1371ab73ba1f61b44ef6d0"},"url":"https://cdn.modrinth.com/data/LNytGWDc/versions/HNYrbfZZ/create-1.20.1-0.5.1.f.jar","filename":"create-1.20.1-0.5.1.f.jar","primary":true,"size":14964127,"file_type":null}],"dependencies":[],"game_versions":["1.20.1"],"loaders":["forge","neoforge"]},"incompatible":true},"file_name":"create-1.20.1-0.5.1.d.jar"},"mods\\voicechat-forge-1.20.1-2.4.32.jar":{"sha512":"da0f772f43cc4292575afb81e615a39f98559806d44573b25310c2288f202915087b68feedf76cff67b694b73454c69771a22280a0a71d4820222940cc97e75c","disabled":false,"metadata":{"type":"modrinth","project":{"id":"9eGKb6K1","slug":"simple-voice-chat","project_type":"mod","team":"O9wOHL2n","title":"Simple Voice Chat","description":"A working voice chat in Minecraft!","body":"[Modrinth](https://modrinth.com/mod/simple-voice-chat)\n|\n[CurseForge](https://legacy.curseforge.com/minecraft/mc-mods/simple-voice-chat)\n|\n[CurseForge Bukkit](https://legacy.curseforge.com/minecraft/bukkit-plugins/simple-voice-chat)\n|\n[Spigot](https://www.spigotmc.org/resources/simple-voice-chat.93738/)\n|\n[Hangar](https://hangar.papermc.io/henkelmax/SimpleVoiceChat)\n|\n[Discord](https://discord.gg/4dH2zwTmyX)\n|\n[Wiki](https://modrepo.de/minecraft/voicechat/wiki)\n|\n[FAQ](https://modrepo.de/minecraft/voicechat/faq)\n|\n[Credits](https://modrepo.de/minecraft/voicechat/credits)\n|\n[API](https://modrepo.de/minecraft/voicechat/api)\n\n# Simple Voice Chat\n\nA proximity voice chat for Minecraft.\nYou can choose between push to talk (PTT) or voice activation.\nThe default PTT key is `CAPS LOCK`, but it can be changed in the key bind settings.\nYou can access the voice chat settings by pressing the `V` key.\n\nThere is a variety of [addons](https://modrepo.de/minecraft/voicechat/addons) that offer additional features and functionalities.\n\n⚠️ **NOTE** This mod requires special setup on the server in order to work.\nPlease read the [wiki](https://modrepo.de/minecraft/voicechat/wiki/setup) for more information.\n\n
\n \n \n \n
\n Please join the Discord if you have questions!\n
This mod adds ambient color noise to the biome colors of the game. This means that things like grass, water, and leaves will have very subtle differences in color based on where they are in the world. This noise helps the world seem more varied and alive. This is based on a similar feature from the Bedrock version of the game.
\n\nAn interactive comparison of how it looks before and after can be found here
\n\nBefore:
\nAfter:
\nHave you ever wanted a truly immersive animal mod, where animals interact with each other realistically? Naturalist adds more animals to the game that behave as they do in real life. There is a working food chain, sleep cycle, and tons of other fun behaviors, giving each animal a personality of its own. So, are you ready to venture out into the wild?
\n\n
Swamps and Mangrove Swamps are now inhabited by Alligators, Bass, Catfish, Ducks, Dragonflies, Lizards, and Tortoises!
\n\n
\n
🌳 Woodland Wildlife Update
\nForested and Grassy Biomes are now inhabited by Bears, Birds, Butterflies, Caterpillars, Deer, Fireflies, Snails, and Snakes!
\n\n
\n
🦁 Deserted Drylands Update
\nDry biomes such as Savannas and Deserts are now inhabited by 8 new animals; Lions, Giraffes, Elephants, Hippos, Rhinos, Vultures, Zebras, and Boars!
\n\n
For more detailed information about each mob, click here to read our official wiki.
\n\n
\n
Q : Can I use this mod in my modpack or make videos about it?
A : Yes! Feel free to include Naturalist in your modpack or make videos about it. Just make sure to give credit, and don't claim Naturalist as your own creation.
\n
Q : Will you port to versions like 1.16.5, 1.18.2, or 1.19.3?
\nA : Ports are decided on a case-by-case basis. Ports will NOT be done for 1.16.5 or 1.19.3.
\n\n
Enlightend is a mod for 1.19.2 and above, enhancing the ends feel while also preserving its intended style. It expands on the desolate nature of the end while adding new biomes scattered few and far between the end islands.
The mod also adds more exploration below and above the end islands. Travelling upwards in the End will lead you into the Upper End, which is like a massive asteroid belt far out from the end islands acting as an opposite to overworld caves, featuring its own distinct biomes, blocks, and items. Similarly you can also travel downwards too, and find the radioactive Enderneath or other rare materials to use. Just be weary of the threats in the end, whether it be biological or inorganic, after-all, you're in unknown territories.
(also available for older versions but they aren't up to date with new content.)
Features :
\n\n
The Ennegel Grove
The Ennegel grove is a biome based off of bounciness, with bouncy blocks of ennegel that make up the trees \"leaves\" and a good portion of the biomes floor. New plants called \"springleaves\" are scattered about, which will launch the player at a high velocity depending on the direction of the springleaf. There's also an indigo colored wood-set called and few other decorative plants.
A New food source called Bouncer Nuts grow under the indigo tree branches. These will eventually become too heavy and fall off of the tree, breaking open into a few bouncer \"mobs\" which will become squished and dropped as an edible item after about 10 seconds. Squished Bouncers eaten or fed to ringlings, but they cannot be replanted and will only grow off grown indigo trees. Furthermore, another new mob spawns here, called the ringling. The ringling will eat bouncers dropped from nuts or fed by hand from the player. When ringlings are fed bouncers, they become full and will begin digging through the indigo eylium below them, they will occasionally dig up ancient roots and rarely a rooting blade. Ancient roots can be eaten to submerge yourself one block into the ground, it can also be brewed into a rooting potion, which causes this effect for a longer duration. The Rooting Blade will apply that effect on hit for about 3 seconds.
\nThe Enderneath
\nThe enderneath is an upside down ancient overgrowth, hidden below the end islands and lightly based around radioactivity. Lots of irradium ore generates within the biome and new threats called \"stalkers\" lurk here. Stalkers are very tough mobs, some of the toughest in the game as a matter of fact! They'll try to knock you off the platforms in the enderneath giving you an effect called \"burdened\" in the process, which will greatly increase your falling speed. Furthermore, killing a stalker will cause it to drop stalker its meat and ocassionally its teeth. Stalker meat is a very good food source since the stalker is a challenge to slay, and the stalker teeth can be crafted together with bismuth ingots to make a serrated hook, which has extra range and will bring mobs to your position when attacked.
\n\n
glow gourds, azure berries, and cerulean stalk are also found only within this biome. Glow gourds grow down from cerulean vines, and overtime they'll sprout open with fronds off the sides, which allows them to be harvested slices that cause radiation when eaten. Azure berries grow off of lichen-like vines. These berries are very useful as they provide levitation to any player that eats them, letting you save yourself from a fall or escape from the enderneath. Lastly, cerulean stalk can be found here, which is an opposite of bamboo that grows downwards and can be turned into a light blue wood-set.
\nThe Ooze Seeps
The ooze seeps is a biome based around ooze and bubbles, with mobs and blocks to fit that theme.
\n\n
Ooze can be found here, which is a new liquid found exclusively in the end. Ooze has many properties such as :
\n\n
Big gas vents that produce giant bubbles are littered around the biome. They also have different effects depending on what liquid or gas is placed a block below the lowest part.
\n\n
Eleviblooms, a new crop, grows here. Eleviblooms will grow in multiple stages only on chorloam, and when harvested multiple elevibloom berries will begin floating into the air, eventually falling down. Eleviblooms can be eaten to encompass the player in a giant bubble, which can be popped by attacking it.
\n\n
Gloops are a new creature which is also found here. Gloops will occasionally harvest grown eleviblooms and then eat the floating berries. If they eat enough of the floating berries they will eventually begin dripping jelly, which at this point allows you to right click them with a bottle and harvest the jelly. Bubble jelly can be eaten for a new effect, \"bubbling\", which will encompass any hit targets in a giant bubble. Furthermore, bubble jelly can he made into a bubble jelly block, which rapidly increases the velocity of whatever entity walks in it to that of the blocks direction.
\n\n
Fumesplats also call the ooze seeps home. Fumesplats will occasionally fill up with ooze over time, and then splat the ooze all over its enemies, including the gloop, it's natural enemy. The splat causes a new effect called \"suffocation\". Suffocation will slowly drain the oxygen of any mob who has it, almost like air-drowning. If fumesplats are killed, they can drop a suffocation gland which can be brewed into a suffocation potion.
\nThe Gaseous Gardens
The gaseous gardens is an upper end biome which is based around the noble gases. Spawning >= 128, the biome houses giant gas planets consisting of xenon (blue) and helium (orange), occasionally with rings of stardust blocks.
\n\n
Gases will float upwards or downwards when broken depending on which gas it is. Walking in gas will reduce or increase your gravity. The gases can be collected by using a gas jar, which is made of malachite and glass panes.
\n\n
Jars of Helium can be used for a variety of things :
\n\n
Jars of Xenon can be used for a variety of things:
\n\n
Gases are also renewable through gas vents. Place a block of xenon or helium gas 1 block under a gas vent that is 3 blocks tall, and it will recieve a visual change and rarely produce new helium / xenon.
\nArctic Abyss
\nThe arctic abyss is a dead zone, hosting only leviathan sized lifeforms, which only spawns in the upper end >= y128.
\n\n
Void levithans are the only inhabiting creature of this biome. They are incredibly powerful and dangerous, however they won't hunt players that are cold or not in the arctic abyss.
\n\n
Offering Statues can be found here as parts of the ruins. Offering statues will ask for one select item upon right click, delivering this item will reward you with unique items and deplete the offering statue. They cannot be moved either, and will become depleted if you break them.
\n\n
Some of the rewards from the offering statues include :
\n\n
A few other blocks can be found as apart of the ruins :
\nNew Materials
\nMalachite can now be found across the regular end islands, which can be used for a variety of things such as :
\n
Irradium is a new radioactive ore found deeper in the end islands, used for a variety of things such as :
\n\n
Bismuth is a new prismatic ore found exclusively in the upper end, which is used for a variety of thing such as :
\n\n
Adamantite is a new heavy brittle ore found close to the void on the end islands. It can be used for a variety of things such as :
Other Links :
\nTranslate the mod here :
\n\n
Suggested Addons :
\nForge | \nGitHub | \nModrinth | \nCurseForge (Mirror) | \n
Fabric | \nGitHub | \nModrinth | \nCurseForge (Mirror) | \n
Enchantment Descriptions is a light weight client-side mod that adds descriptions of enchantments to the tool tip of enchanted books. This mod supports all vanilla enchantments in over 13 languages! Most modded enchantments are also supported.
\n\nFiles
\n\n\nLike the mod and want to support me?
\n\n\n\n[](https://nodecraft.com/r/darkhax)\n**This project is sponsored by Nodecraft. Use code [DARKHAX](https://nodecraft.com/r/darkhax) for 30% off your first month of 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changelog was specified.","changelog_url":null,"date_published":"2024-01-07T17:02:49.012647Z","downloads":4328,"version_type":"release","files":[{"hashes":{"sha512":"1fafbabab0ee80712ae463dacf4fc0cb134881143151555dda88fe0033646d7629996ce4901683238071586b4cf9f057d3e8bc41826c2ff626ddd3a9e8a7bc40","sha1":"6b2cc74b302c7ce102e412587ec0cedf2de3f51b"},"url":"https://cdn.modrinth.com/data/UVtY3ZAC/versions/H9lpjTvf/EnchantmentDescriptions-Forge-1.20.1-17.0.13.jar","filename":"EnchantmentDescriptions-Forge-1.20.1-17.0.13.jar","primary":true,"size":65374,"file_type":null}],"dependencies":[{"version_id":null,"project_id":"uy4Cnpcm","file_name":null,"dependency_type":"required"}],"game_versions":["1.20.1"],"loaders":["forge"]},"members":[{"team_id":"jJHDf5Y8","user":{"id":"TiqUUK2E","username":"Darkhax","name":"Tyler Hancock","avatar_url":"https://avatars.githubusercontent.com/u/2250798?v=4","bio":"Software developer with niche hobbies. Too many Minecraft mods. Modding everything. he/they 🏳️🌈 🇨🇦\r\n\r\nMost of my projects are sorted into orgs.","created":"2023-05-14T18:56:15.846973Z","role":"developer"},"role":"Owner","ordering":0}],"update_version":null,"incompatible":true},"file_name":"EnchantmentDescriptions-Forge-1.20.1-17.0.13.jar"},"mods\\another_furniture-forge-1.20.1-3.0.1.jar":{"sha512":"2a94115244184390d54804a921a1780b43fa0dcbc76fa1c1927d691b734ba3830a82cbb121d53131bc5df7dacdf6dc79d968d3282ff493e4058a697d91f38086","disabled":false,"metadata":{"type":"modrinth","project":{"id":"ulloLmqG","slug":"another-furniture","project_type":"mod","team":"c08vO3pp","title":"Another Furniture","description":"Vanilla-styled Minecraft furniture mod.","body":"Decorating your home just got better! Another Furniture adds various furniture, with the goal of staying vanilla-styled and consistently sized, keeping normal blocks and player sizes in mind.
📝 Frequently Asked Questions
\nQ: Can I use this mod in my modpack or make videos about it?
A: Yes! Feel free to include Another Furniture in your modpack or make videos about it. Just make sure to give credit, and don't claim Another Furniture as your own creation.
Q: Will you backport to 1.16.5 or other previous versions?
\nA: Backports are not planned. The earliest version this mod will support is 1.18.2.
\nQ: Will you be adding furniture compatibility for other wood types?
A: Download Every Compat, which already does this for Another Furniture, as well as other popular mods that add wooden blocks.
\n\n```json\n{\n ...\n \"type\": \"connecting\",\n \"connections\": [\n {\n \"type\": \"is_same_block\"\n },\n {\n \"type\": \"match_block\",\n \"block\": \"acacia_tiles\"\n }\n ]\n ...\n}\n```\n\n | \n![]() |
\n\tFriends&Foes adds outvoted and forgotten mobs from the mob vote. One of the main goals is to further expand upon original concepts and add new vanilla-like features related to all the mobs.\n
\n\n\n\tYou can check wiki for a detailed overview of implemented mobs and features.\n
\n\n\n\tTuff Golem, a statuesque mob, which can hold and display any item you give it, but be careful when it is not sleeping it loves to take spontaneous strolls.\n\tWant your tuff golem to stay put? Stick it in place with a honeycomb. If you want to build this sleeping beauty, gather a tuff block, a wool block of any color, and a pumpkin.\n
\n\n\n\t\n\t\t\n\t\n\t\n\t\t
\n\t\n
\n\tDiscover Rascal, a mischievous little creature located in the mines, that finds joy in the game of hide-and-seek.\n\tIt’s both playful and helpful, giving you hints as you search for it.\n\tFind it three times and it will reward you with the bundle of your dreams!\n
\n\n\n\t\n\t\t\n\t\n\t\n\t\t
\n\t\n
\n\tMeet the Copper Golem, a pocket-sized, comedic marvel that finds joy in randomly pressing copper buttons.\n\tLike any other copper creations it will oxidize over time, but do not worry, maintenance is a breeze! For a quick makeover, grab an axe or a honeycomb.\n\tIf you want to build this little creature, gather a copper block, a pumpkin, and a lightning rod.\n
\n\n\n\t\n\t\t\n\t\n\t\n\t\t
\n\t\n
\n\tOther features related to the copper golem:\n
\n\n\tIntroducing the Glare, grumpy and cute mossy companion living in the lush caves that hates the darkness.\n\tDo you share a disdain for the dark? In that case glare can show you areas that are dark enough for monsters to spawn.\n\tIf you want to tame or breed this little cutie, you will need the glow berries, but be careful, glares tends to snack on them regularly, leaving no leftovers.\n
\n\n\n\t\n\t\t\n\t\n\t\n\t\t
\n\t\n
\n\tEncounter the Iceologer, a lonely illager who lives deep in the snows.\n\tYou can find him by searching for a small spruce cabin among the trees.\n\tBut be careful on your adventure though, as years of living in the wild has made his heart colder than the ice around him. If he spots you, brace for icy attacks, turning your adventure into a frosty challenge.\n
\t\n\n\n\t\n\t\t\n\t\n\t\n\t\t
\n\t\n
\n\tOther features related to the iceologer:\n
\n\n\t\tPresenting the Moobloom, sun-kissed cow, covered with a beautiful flowers, living mostly in the flower forests.\n\t\tThese flower-covered companions are not only a sight to behold, but also engage in a harmonious synergy with bees.\n\t\tAs they traverse, the mooblooms leave a trail of blooming flora, turning each step into a mesmerizing journey through nature's wonders.\n
\n\n\n\t\n\t\t\n\t\n\t\n\t\t
\n\t\n
\n\tOther features related to the moobloom:\n
\n\n\tWildfire, the master of blazes, which is protected by four shields.\n\tThis encounter is not a friendly one, watch out for its shield debris barrage and ground-shaking shockwave attack.\n\tWhen cornered, it summons blazes for reinforcement. Conquer the challenge, wield strategy against this fiery sentinel in it's citadel domain.\n
\n\n\n\t\n\t\t\n\t\n\t\n\t\t
\n\t\n
\n\tOther features related to the wildfire:\n
\n\n\tIntroducing the Mauler, pint-sized predator roaming savannas, badlands, and deserts. They are on a quest for chickens, rabbits, and more.\n\tYou can feed them enchanted goodies to store experience points and later extract them using bottles. But beware the more experience points, the bigger and hungrier the Mauler!\n
\n\n\n\t\n\t\t\n\t\n\t\n\t\t
\n\t\n
\n\tEncounter the Illusioner, a cunning trickster armed with a bow who lives in the taiga. You can find him by searching for a small shack or his training grounds.\n\tApproach with caution, for the blinding spell may leave you in the dark, making it challenging to distinguish between illusion and reality.\n
\n\n\n\t\n\t\t\n\t\n\t\n\t\t
\n\t\n
\n\tOther features related to the illusioner:\n
\n\n\tEver wanted to ride a Zombie Horse? If so, approach one during a thunderstorm, and magic may happen – you might even catch a glimpse of the four horsemen.\"\n
\n\n\n\t\n\t\t\n\t\n\t\n\t\t
\n\t\n
\n\tFriends&Foes is designed to be fully compatible with all other mods, and it currently offers few addons and datapacks:\n
\n\n\n\tFeel free to join our community at the discord server to chat, share your creations, ask any question or to simply be updated about the latest development of the mod and notified when the new release is out.\n\tAlso don't hesitate to report any crash or bug via GitHub issues.\n
\n\n\n\tI will continue developing my mods as a hobby because I truly enjoy it. If you'd like to support me, you can do so on Patreon or Ko-fi. Your support is greatly appreciated.\n
\n\n\n\tThe mod is licensed with CC BY-NC-ND 4.0 license.\n
\n\n\n\tPlease feel free to explore my code for examples of how I've tackled and solved various challenges while developing this mod. You're welcome to incorporate code snippets into your own projects. Also feel free to use this mod in any modpack (although credit/link back to this page will be greatly appreciated).\n
\n\n\n\tYou can also look into the blockbench directory which contains all the models & palettes and into the textures directory for textures. Get inspired, but please don't just copy & paste any of it as your own.\n
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