hfmc-dev/config/man.toml

46 lines
1.7 KiB
TOML

["Server and Client"]
#enable spawning of the man
enable_spawning = true
#minimum duration of spawning in ticks
min_spawn_rate = 10000.0
#maximum duration of spawning in ticks
max_spawn_rate = 20000.0
#if true, it shows a jumpscare image when killed
jumpscare = true
#minimum duration of getting chased in ticks
min_chase_duration = 400.0
#maximum duration of getting chased in ticks
max_chase_duration = 1000.0
#if true, it can climb blocks vertical
climbing = true
#minimum radius in blocks before it despawns
vanish_distance = 30.0
#if true, it can also spawn during the day
spawn_at_day = false
#if true, the player gets the darkness effect when starts getting chased
darkness_effect = true
#the duration in ticks of the darkness effect
darkness_effect_duration = 150.0
#if true, it can spawn in all dimensions
all_dimensions = false
#if true, it can break doors and glass/glass panes while it chases the player
break_blocks = true
#if true, it will summon fake lightnings when despawning or spawning
lightnings = true
#if true, it will play one of five spawn sounds when spawning or getting closer
spawn_sounds = true
#the duration in ticks until it will get closer when not looked at
stage1_spawn_rate = 600.0
#the duration in ticks until it will start chasing the player when not looked at
stage2_spawn_rate = 900.0
#if true, the man will use the old chase mechanic
old_stalk_mechanic = false
#the structures as well as the dimension will be disabled and the man spawns normally in your world. Create a new world when disabled
legacy_man = false
[Client]
#if true, the mod will use shaders to enhance the gameplay (Can be performance heavy!)
shader = true