2022-02-01 20:44:24 +01:00

14 lines
281 B
C#

using UnityEngine;
namespace VRC.Udon
{
[AddComponentMenu("")]
internal class OnTriggerStayProxy : AbstractUdonBehaviourEventProxy
{
private void OnTriggerStay(Collider other)
{
EventReceiver.ProxyOnTriggerStay(other);
}
}
}