OliveRave/UnityProject/Assets/VRChat Examples/UdonProgramSources/FireOnTrigger.asset

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udonAssembly: ".data_start\r\n\r\n .export eventName\r\n .export target\r\n
\r\n __instance_0: %VRCUdonUdonBehaviour, this\r\n __eventName_0: %SystemString,
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eventName: %SystemString, null\r\n target: %VRCUdonUdonBehaviour, this\r\n\r\n.data_end\r\n\r\n.code_start\r\n\r\n
.export _onPlayerTriggerEnter\r\n \r\n _onPlayerTriggerEnter:\r\n \r\n
PUSH, target\r\n PUSH, __instance_0\r\n COPY\r\n PUSH, eventName\r\n
PUSH, __eventName_0\r\n COPY\r\n PUSH, __instance_0\r\n
PUSH, __eventName_0\r\n EXTERN, \"VRCUdonCommonInterfacesIUdonEventReceiver.__SendCustomEvent__SystemString__SystemVoid\"\r\n
PUSH, eventName\r\n PUSH, __arg0_0\r\n COPY\r\n PUSH, target\r\n
PUSH, __arg1_0\r\n COPY\r\n PUSH, __format_0\r\n PUSH, __arg0_0\r\n
PUSH, __arg1_0\r\n PUSH, __message_0\r\n EXTERN, \"SystemString.__Format__SystemString_SystemObject_SystemObject__SystemString\"\r\n
PUSH, __message_0\r\n EXTERN, \"UnityEngineDebug.__Log__SystemObject__SystemVoid\"\r\n
JUMP, 0xFFFFFFFC\r\n \r\n\r\n.code_end\r\n"
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