379 lines
20 KiB
Plaintext
379 lines
20 KiB
Plaintext
%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &11400000
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 4f11136daadff0b44ac2278a314682ab, type: 3}
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m_Name: CubeArraySync
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m_EditorClassIdentifier:
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serializedUdonProgramAsset: {fileID: 11400000, guid: 78cfd0b1b16f6af4bb019feaa19fb6f7,
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type: 2}
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udonAssembly: ".data_start\r\n\r\n .export cubes\r\n .sync data, none\r\n
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\r\n __index_0: %SystemInt32, null\r\n __condition_0: %SystemBoolean, null\r\n
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__instance_1: %SystemBooleanArray, null\r\n __Int32_0: %SystemInt32, null\r\n
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__Boolean_0: %SystemBoolean, null\r\n __start_0: %SystemInt32, null\r\n
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__end_0: %SystemInt32, null\r\n __step_0: %SystemInt32, null\r\n __instance_0:
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%SystemBooleanArray, null\r\n __Single_0: %SystemSingle, null\r\n __Single_1:
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%SystemSingle, null\r\n __instance_2: %VRCUdonUdonBehaviour, this\r\n __instance_3:
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%VRCUdonUdonBehaviour, this\r\n __eventName_0: %SystemString, null\r\n
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null\r\n __instance_5: %VRCUdonUdonBehaviour, this\r\n __target_0: %VRCUdonCommonInterfacesNetworkEventTarget,
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null\r\n __eventName_2: %SystemString, null\r\n __index_1: %SystemInt32,
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null\r\n __condition_1: %SystemBoolean, null\r\n __instance_7: %UnityEngineGameObject,
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this\r\n __value_0: %SystemBoolean, null\r\n __instance_8: %UnityEngineGameObjectArray,
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__end_1: %SystemInt32, null\r\n __step_1: %SystemInt32, null\r\n __instance_6:
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%UnityEngineGameObjectArray, null\r\n cubes: %UnityEngineGameObjectArray,
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null\r\n data: %SystemBooleanArray, null\r\n\r\n.data_end\r\n\r\n.code_start\r\n\r\n
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.export Randomize\r\n \r\n Randomize:\r\n \r\n PUSH, data\r\n
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PUSH, __instance_0\r\n COPY\r\n PUSH, __instance_0\r\n PUSH,
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__end_0\r\n EXTERN, \"SystemBooleanArray.__get_Length__SystemInt32\"\r\n
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PUSH, __start_0\r\n PUSH, __index_0\r\n COPY\r\n PUSH, __index_0\r\n
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PUSH, __end_0\r\n PUSH, __condition_0\r\n EXTERN, \"SystemInt32.__op_LessThan__SystemInt32_SystemInt32__SystemBoolean\"\r\n
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PUSH, __condition_0\r\n JUMP_IF_FALSE, 0x00000124\r\n PUSH, data\r\n
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PUSH, __instance_1\r\n COPY\r\n PUSH, data\r\n PUSH, __instance_0\r\n
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COPY\r\n PUSH, __index_0\r\n PUSH, __Int32_0\r\n COPY\r\n
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PUSH, __Single_0\r\n EXTERN, \"UnityEngineRandom.__get_value__SystemSingle\"\r\n
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PUSH, __Single_0\r\n PUSH, __Single_1\r\n PUSH, __Boolean_0\r\n
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EXTERN, \"SystemSingle.__op_GreaterThan__SystemSingle_SystemSingle__SystemBoolean\"\r\n
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PUSH, __instance_1\r\n PUSH, __Int32_0\r\n PUSH, __Boolean_0\r\n
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EXTERN, \"SystemBooleanArray.__Set__SystemInt32_SystemBoolean__SystemVoid\"\r\n
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PUSH, __index_0\r\n PUSH, __step_0\r\n PUSH, __index_0\r\n
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EXTERN, \"SystemInt32.__op_Addition__SystemInt32_SystemInt32__SystemInt32\"\r\n
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JUMP, 0x00000040\r\n PUSH, __instance_2\r\n EXTERN, \"VRCUdonCommonInterfacesIUdonEventReceiver.__RequestSerialization__SystemVoid\"\r\n
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PUSH, __instance_3\r\n PUSH, __eventName_0\r\n EXTERN, \"VRCUdonCommonInterfacesIUdonEventReceiver.__SendCustomEvent__SystemString__SystemVoid\"\r\n
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JUMP, 0xFFFFFFFC\r\n \r\n .export _onDeserialization\r\n \r\n _onDeserialization:\r\n
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\r\n PUSH, __instance_4\r\n PUSH, __eventName_1\r\n EXTERN,
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\"VRCUdonCommonInterfacesIUdonEventReceiver.__SendCustomEvent__SystemString__SystemVoid\"\r\n
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JUMP, 0xFFFFFFFC\r\n \r\n .export _interact\r\n \r\n _interact:\r\n
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\r\n PUSH, __instance_5\r\n PUSH, __target_0\r\n PUSH, __eventName_2\r\n
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EXTERN, \"VRCUdonCommonInterfacesIUdonEventReceiver.__SendCustomNetworkEvent__VRCUdonCommonInterfacesNetworkEventTarget_SystemString__SystemVoid\"\r\n
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JUMP, 0xFFFFFFFC\r\n \r\n .export UpdateCubes\r\n \r\n UpdateCubes:\r\n
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\r\n PUSH, cubes\r\n PUSH, __instance_6\r\n COPY\r\n
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PUSH, __instance_6\r\n PUSH, __end_1\r\n EXTERN, \"UnityEngineGameObjectArray.__get_Length__SystemInt32\"\r\n
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PUSH, __start_1\r\n PUSH, __index_1\r\n COPY\r\n PUSH, __index_1\r\n
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PUSH, __end_1\r\n PUSH, __condition_1\r\n EXTERN, \"SystemInt32.__op_LessThan__SystemInt32_SystemInt32__SystemBoolean\"\r\n
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PUSH, __condition_1\r\n JUMP_IF_FALSE, 0x00000304\r\n PUSH, cubes\r\n
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PUSH, __instance_8\r\n COPY\r\n PUSH, cubes\r\n PUSH, __instance_6\r\n
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COPY\r\n PUSH, __index_1\r\n PUSH, __Int32_1\r\n COPY\r\n
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PUSH, __instance_8\r\n PUSH, __Int32_1\r\n PUSH, __instance_7\r\n
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EXTERN, \"UnityEngineGameObjectArray.__Get__SystemInt32__UnityEngineGameObject\"\r\n
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PUSH, data\r\n PUSH, __instance_9\r\n COPY\r\n PUSH, cubes\r\n
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PUSH, __instance_6\r\n COPY\r\n PUSH, __index_1\r\n PUSH,
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__Int32_2\r\n COPY\r\n PUSH, __instance_9\r\n PUSH, __Int32_2\r\n
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PUSH, __value_0\r\n EXTERN, \"SystemBooleanArray.__Get__SystemInt32__SystemBoolean\"\r\n
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PUSH, __instance_7\r\n PUSH, __value_0\r\n EXTERN, \"UnityEngineGameObject.__SetActive__SystemBoolean__SystemVoid\"\r\n
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PUSH, __index_1\r\n PUSH, __step_1\r\n PUSH, __index_1\r\n
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EXTERN, \"SystemInt32.__op_Addition__SystemInt32_SystemInt32__SystemInt32\"\r\n
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JUMP, 0x000001DC\r\n JUMP, 0xFFFFFFFC\r\n \r\n\r\n.code_end\r\n"
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