# ---> Unity # This .gitignore file should be placed at the root of your Unity project directory # # Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore # **/[Ll]ibrary/ **/[Tt]emp/ **/[Oo]bj/ **/[Bb]uild/ **/[Bb]uilds/ **/[Ll]ogs/ **/[Uu]ser[Ss]ettings/ # MemoryCaptures can get excessive in size. # They also could contain extremely sensitive data **/[Mm]emoryCaptures/ # Asset meta data should only be ignored when the corresponding asset is also ignored **!/[Aa]ssets/**/*.meta # Uncomment this line if you wish to ignore the asset store tools plugin # /[Aa]ssets/AssetStoreTools* # Autogenerated Jetbrains Rider plugin **/[Aa]ssets/Plugins/Editor/JetBrains* # Visual Studio cache directory **.vs/ # Gradle cache directory **.gradle/ # Autogenerated VS/MD/Consulo solution and project files **ExportedObj/ **.consulo/ *.csproj *.unityproj *.sln *.suo *.tmp *.user *.userprefs *.pidb *.booproj *.svd *.pdb *.mdb *.opendb *.VC.db # Unity3D generated meta files *.pidb.meta *.pdb.meta *.mdb.meta # Unity3D generated file on crash reports sysinfo.txt # Builds *.apk *.aab *.unitypackage # Crashlytics generated file crashlytics-build.properties # Packed Addressables **/[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin* # Temporary auto-generated Android Assets **/[Aa]ssets/[Ss]treamingAssets/aa.meta **/[Aa]ssets/[Ss]treamingAssets/aa/*