%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4f11136daadff0b44ac2278a314682ab, type: 3} m_Name: Projectile m_EditorClassIdentifier: serializedUdonProgramAsset: {fileID: 11400000, guid: 86e83d569558392498e1cc7597220b99, type: 2} udonAssembly: ".data_start\r\n\r\n .export textField\r\n .export rigidbody\r\n .export force\r\n \r\n __instance_0: %UnityEngineUIText, null\r\n __value_0: %SystemString, null\r\n __format_0: %SystemString, null\r\n __arg0_0: %SystemObject, null\r\n __instance_1: %VRCSDKBaseVRCPlayerApi, null\r\n onPlayerCollisionEnterPlayer: %VRCSDKBaseVRCPlayerApi, null\r\n __instance_2: %VRCSDKBaseVRCPlayerApi, null\r\n __hand_0: %VRCSDKBaseVRC_PickupPickupHand, null\r\n __duration_0: %SystemSingle, null\r\n __amplitude_0: %SystemSingle, null\r\n __frequency_0: %SystemSingle, null\r\n __instance_3: %VRCSDKBaseVRCPlayerApi, null\r\n __hand_1: %VRCSDKBaseVRC_PickupPickupHand, null\r\n __duration_1: %SystemSingle, null\r\n __amplitude_1: %SystemSingle, null\r\n __frequency_1: %SystemSingle, null\r\n __instance_4: %UnityEngineUIText, null\r\n __value_1: %SystemString, null\r\n __format_1: %SystemString, null\r\n __arg0_1: %SystemObject, null\r\n __instance_5: %VRCSDKBaseVRCPlayerApi, null\r\n onPlayerCollisionExitPlayer: %VRCSDKBaseVRCPlayerApi, null\r\n __instance_6: %UnityEngineRigidbody, null\r\n __value_2: %UnityEngineVector3, null\r\n __instance_7: %UnityEngineRigidbody, null\r\n __value_3: %UnityEngineQuaternion, null\r\n __instance_8: %UnityEngineRigidbody, null\r\n __value_4: %UnityEngineVector3, null\r\n __instance_9: %UnityEngineRigidbody, null\r\n __value_5: %UnityEngineVector3, null\r\n __instance_A: %UnityEngineConstantForce, null\r\n __value_6: %SystemBoolean, null\r\n __instance_B: %UnityEngineRigidbody, null\r\n __value_7: %UnityEngineVector3, null\r\n __instance_C: %UnityEngineRigidbody, null\r\n __value_8: %UnityEngineQuaternion, null\r\n __instance_D: %UnityEngineRigidbody, null\r\n __value_9: %UnityEngineVector3, null\r\n __instance_E: %UnityEngineRigidbody, null\r\n __value_A: %UnityEngineVector3, null\r\n __instance_F: %UnityEngineConstantForce, null\r\n __value_B: %SystemBoolean, null\r\n __instance_10: %UnityEngineConstantForce, null\r\n __value_C: %SystemBoolean, null\r\n __instance_11: %UnityEngineRigidbody, null\r\n textField: %UnityEngineUIText, null\r\n rigidbody: %UnityEngineRigidbody, null\r\n force: %UnityEngineConstantForce, null\r\n originalPosition: %UnityEngineVector3, null\r\n\r\n.data_end\r\n\r\n.code_start\r\n\r\n .export _onPlayerCollisionEnter\r\n \r\n _onPlayerCollisionEnter:\r\n \r\n PUSH, textField\r\n PUSH, __instance_0\r\n COPY\r\n PUSH, onPlayerCollisionEnterPlayer\r\n PUSH, __instance_1\r\n COPY\r\n PUSH, __instance_1\r\n PUSH, __arg0_0\r\n EXTERN, \"VRCSDKBaseVRCPlayerApi.__get_displayName__SystemString\"\r\n PUSH, __format_0\r\n PUSH, __arg0_0\r\n PUSH, __value_0\r\n EXTERN, \"SystemString.__Format__SystemString_SystemObject__SystemString\"\r\n PUSH, __instance_0\r\n PUSH, __value_0\r\n EXTERN, \"UnityEngineUIText.__set_text__SystemString__SystemVoid\"\r\n PUSH, onPlayerCollisionEnterPlayer\r\n PUSH, __instance_2\r\n COPY\r\n PUSH, __instance_2\r\n PUSH, __hand_0\r\n PUSH, __duration_0\r\n PUSH, __amplitude_0\r\n PUSH, __frequency_0\r\n EXTERN, \"VRCSDKBaseVRCPlayerApi.__PlayHapticEventInHand__VRCSDKBaseVRC_PickupPickupHand_SystemSingle_SystemSingle_SystemSingle__SystemVoid\"\r\n PUSH, onPlayerCollisionEnterPlayer\r\n PUSH, __instance_3\r\n COPY\r\n PUSH, __instance_3\r\n PUSH, __hand_1\r\n PUSH, __duration_1\r\n PUSH, __amplitude_1\r\n PUSH, __frequency_1\r\n EXTERN, \"VRCSDKBaseVRCPlayerApi.__PlayHapticEventInHand__VRCSDKBaseVRC_PickupPickupHand_SystemSingle_SystemSingle_SystemSingle__SystemVoid\"\r\n JUMP, 0xFFFFFFFC\r\n \r\n .export _onPlayerCollisionExit\r\n \r\n _onPlayerCollisionExit:\r\n \r\n PUSH, textField\r\n PUSH, __instance_4\r\n COPY\r\n PUSH, onPlayerCollisionExitPlayer\r\n PUSH, __instance_5\r\n COPY\r\n PUSH, __instance_5\r\n PUSH, __arg0_1\r\n EXTERN, \"VRCSDKBaseVRCPlayerApi.__get_displayName__SystemString\"\r\n PUSH, __format_1\r\n PUSH, __arg0_1\r\n PUSH, __value_1\r\n EXTERN, \"SystemString.__Format__SystemString_SystemObject__SystemString\"\r\n PUSH, __instance_4\r\n PUSH, __value_1\r\n EXTERN, \"UnityEngineUIText.__set_text__SystemString__SystemVoid\"\r\n PUSH, rigidbody\r\n PUSH, __instance_6\r\n COPY\r\n PUSH, __instance_6\r\n PUSH, originalPosition\r\n EXTERN, \"UnityEngineRigidbody.__set_position__UnityEngineVector3__SystemVoid\"\r\n PUSH, rigidbody\r\n PUSH, __instance_7\r\n COPY\r\n PUSH, __value_3\r\n EXTERN, \"UnityEngineQuaternion.__get_identity__UnityEngineQuaternion\"\r\n PUSH, __instance_7\r\n PUSH, __value_3\r\n EXTERN, \"UnityEngineRigidbody.__set_rotation__UnityEngineQuaternion__SystemVoid\"\r\n PUSH, rigidbody\r\n PUSH, __instance_8\r\n COPY\r\n PUSH, __instance_8\r\n PUSH, __value_4\r\n EXTERN, \"UnityEngineRigidbody.__set_angularVelocity__UnityEngineVector3__SystemVoid\"\r\n PUSH, rigidbody\r\n PUSH, __instance_9\r\n COPY\r\n PUSH, __instance_9\r\n PUSH, __value_5\r\n EXTERN, \"UnityEngineRigidbody.__set_velocity__UnityEngineVector3__SystemVoid\"\r\n PUSH, force\r\n PUSH, __instance_A\r\n COPY\r\n PUSH, __instance_A\r\n PUSH, __value_6\r\n EXTERN, \"UnityEngineConstantForce.__set_enabled__SystemBoolean__SystemVoid\"\r\n JUMP, 0xFFFFFFFC\r\n \r\n .export Fire\r\n \r\n Fire:\r\n \r\n PUSH, rigidbody\r\n PUSH, __instance_B\r\n COPY\r\n PUSH, __instance_B\r\n PUSH, originalPosition\r\n EXTERN, \"UnityEngineRigidbody.__set_position__UnityEngineVector3__SystemVoid\"\r\n PUSH, rigidbody\r\n PUSH, __instance_C\r\n COPY\r\n PUSH, __value_8\r\n EXTERN, \"UnityEngineQuaternion.__get_identity__UnityEngineQuaternion\"\r\n PUSH, __instance_C\r\n PUSH, __value_8\r\n EXTERN, \"UnityEngineRigidbody.__set_rotation__UnityEngineQuaternion__SystemVoid\"\r\n PUSH, rigidbody\r\n PUSH, __instance_D\r\n COPY\r\n PUSH, __instance_D\r\n PUSH, __value_9\r\n EXTERN, \"UnityEngineRigidbody.__set_angularVelocity__UnityEngineVector3__SystemVoid\"\r\n PUSH, rigidbody\r\n PUSH, __instance_E\r\n COPY\r\n PUSH, __instance_E\r\n PUSH, __value_A\r\n EXTERN, \"UnityEngineRigidbody.__set_velocity__UnityEngineVector3__SystemVoid\"\r\n PUSH, force\r\n PUSH, __instance_F\r\n COPY\r\n PUSH, __instance_F\r\n PUSH, __value_B\r\n EXTERN, \"UnityEngineConstantForce.__set_enabled__SystemBoolean__SystemVoid\"\r\n PUSH, force\r\n PUSH, __instance_10\r\n COPY\r\n PUSH, __instance_10\r\n PUSH, __value_C\r\n EXTERN, \"UnityEngineConstantForce.__set_enabled__SystemBoolean__SystemVoid\"\r\n JUMP, 0xFFFFFFFC\r\n \r\n .export _start\r\n \r\n _start:\r\n \r\n PUSH, rigidbody\r\n PUSH, __instance_11\r\n COPY\r\n PUSH, __instance_11\r\n PUSH, originalPosition\r\n EXTERN, \"UnityEngineRigidbody.__get_position__UnityEngineVector3\"\r\n JUMP, 0xFFFFFFFC\r\n \r\n\r\n.code_end\r\n" assemblyError: graphData: name: description: nodes: - fullName: Variable_UnityEngineUIText uid: bff3e520-785e-4512-9b86-d24dd90abb4f position: {x: 0, y: 0} nodeUIDs: - - - - - flowUIDs: [] nodeValues: - unityObjectValue: {fileID: 0} stringValue: - unityObjectValue: {fileID: 0} stringValue: System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|textField - unityObjectValue: {fileID: 0} stringValue: System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|True - unityObjectValue: {fileID: 0} stringValue: System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|False - unityObjectValue: {fileID: 0} stringValue: System.String, mscorlib, Version=4.0.0.0, Culture=neutral, 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