using System.Collections; using System.Collections.Generic; using JetBrains.Annotations; using UnityEngine; using VRC.Udon.Common.Interfaces; namespace VRC.Udon { public abstract class AbstractSerializedUdonProgramAsset : ScriptableObject { [PublicAPI] public abstract void StoreProgram(IUdonProgram udonProgram); [PublicAPI] public abstract IUdonProgram RetrieveProgram(); } }