%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4f11136daadff0b44ac2278a314682ab, type: 3} m_Name: ButtonSyncOwner m_EditorClassIdentifier: serializedUdonProgramAsset: {fileID: 11400000, guid: 4a809e95084ba534f87d3f728a54b1b6, type: 2} udonAssembly: ".data_start\r\n\r\n .export uiText\r\n .sync clickCount, none\r\n \r\n __Boolean_0: %SystemBoolean, null\r\n __obj_0: %UnityEngineGameObject, this\r\n __instance_0: %VRCUdonUdonBehaviour, this\r\n __symbolName_0: %SystemString, null\r\n __value_0: %SystemObject, null\r\n __Int32_0: %SystemInt32, null\r\n __Int32_1: %SystemInt32, null\r\n __instance_1: %VRCUdonUdonBehaviour, this\r\n __instance_2: %UnityEngineUIText, null\r\n __value_1: %SystemString, null\r\n __instance_3: %SystemInt32, null\r\n __name_0: %SystemString, null\r\n uiText: %UnityEngineUIText, null\r\n clickCount: %SystemInt32, null\r\n\r\n.data_end\r\n\r\n.code_start\r\n\r\n .export OnClick\r\n \r\n OnClick:\r\n \r\n PUSH, __obj_0\r\n PUSH, __Boolean_0\r\n EXTERN, \"VRCSDKBaseNetworking.__IsOwner__UnityEngineGameObject__SystemBoolean\"\r\n PUSH, __Boolean_0\r\n JUMP_IF_FALSE, 0x00000080\r\n PUSH, clickCount\r\n PUSH, __Int32_1\r\n PUSH, __value_0\r\n EXTERN, \"SystemInt32.__op_Addition__SystemInt32_SystemInt32__SystemInt32\"\r\n PUSH, __instance_0\r\n PUSH, __symbolName_0\r\n PUSH, __value_0\r\n EXTERN, \"VRCUdonCommonInterfacesIUdonEventReceiver.__SetProgramVariable__SystemString_SystemObject__SystemVoid\"\r\n PUSH, __instance_1\r\n EXTERN, \"VRCUdonCommonInterfacesIUdonEventReceiver.__RequestSerialization__SystemVoid\"\r\n JUMP, 0x00000080\r\n JUMP, 0xFFFFFFFC\r\n \r\n .export _onVarChange_clickCount\r\n \r\n _onVarChange_clickCount:\r\n \r\n PUSH, uiText\r\n PUSH, __instance_2\r\n COPY\r\n PUSH, clickCount\r\n PUSH, __value_1\r\n EXTERN, \"SystemInt32.__ToString__SystemString\"\r\n PUSH, __instance_2\r\n PUSH, __value_1\r\n EXTERN, \"UnityEngineUIText.__set_text__SystemString__SystemVoid\"\r\n JUMP, 0xFFFFFFFC\r\n \r\n\r\n.code_end\r\n" assemblyError: graphData: name: description: nodes: - 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