%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4f11136daadff0b44ac2278a314682ab, type: 3} m_Name: PlayerTrigger m_EditorClassIdentifier: serializedUdonProgramAsset: {fileID: 11400000, guid: 38c8edfe60b28ce40a5e86131f3ebde6, type: 2} udonAssembly: ".data_start\r\n\r\n .export textField\r\n \r\n __instance_0: %UnityEngineUIText, null\r\n __value_0: %SystemString, null\r\n __format_0: %SystemString, null\r\n __arg0_0: %SystemObject, null\r\n __instance_1: %VRCSDKBaseVRCPlayerApi, null\r\n onPlayerTriggerEnterPlayer: %VRCSDKBaseVRCPlayerApi, null\r\n __instance_2: %UnityEngineUIText, null\r\n __value_1: %SystemString, null\r\n __format_1: %SystemString, null\r\n __arg0_1: %SystemObject, null\r\n __instance_3: %VRCSDKBaseVRCPlayerApi, null\r\n onPlayerTriggerExitPlayer: %VRCSDKBaseVRCPlayerApi, null\r\n textField: %UnityEngineUIText, null\r\n\r\n.data_end\r\n\r\n.code_start\r\n\r\n .export _onPlayerTriggerEnter\r\n \r\n _onPlayerTriggerEnter:\r\n \r\n PUSH, textField\r\n PUSH, __instance_0\r\n COPY\r\n PUSH, onPlayerTriggerEnterPlayer\r\n PUSH, __instance_1\r\n COPY\r\n PUSH, __instance_1\r\n PUSH, __arg0_0\r\n EXTERN, \"VRCSDKBaseVRCPlayerApi.__get_displayName__SystemString\"\r\n PUSH, __format_0\r\n PUSH, __arg0_0\r\n PUSH, __value_0\r\n EXTERN, \"SystemString.__Format__SystemString_SystemObject__SystemString\"\r\n PUSH, __instance_0\r\n PUSH, __value_0\r\n EXTERN, \"UnityEngineUIText.__set_text__SystemString__SystemVoid\"\r\n JUMP, 0xFFFFFFFC\r\n \r\n .export _onPlayerTriggerExit\r\n \r\n _onPlayerTriggerExit:\r\n \r\n PUSH, textField\r\n PUSH, __instance_2\r\n COPY\r\n PUSH, onPlayerTriggerExitPlayer\r\n PUSH, __instance_3\r\n COPY\r\n PUSH, __instance_3\r\n PUSH, __arg0_1\r\n EXTERN, \"VRCSDKBaseVRCPlayerApi.__get_displayName__SystemString\"\r\n PUSH, __format_1\r\n PUSH, __arg0_1\r\n PUSH, __value_1\r\n EXTERN, \"SystemString.__Format__SystemString_SystemObject__SystemString\"\r\n PUSH, __instance_2\r\n PUSH, __value_1\r\n EXTERN, \"UnityEngineUIText.__set_text__SystemString__SystemVoid\"\r\n JUMP, 0xFFFFFFFC\r\n \r\n\r\n.code_end\r\n" assemblyError: graphData: name: description: nodes: - 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