mirror of
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move classes
This commit is contained in:
parent
f856ce92d1
commit
bbf53d36a6
@ -10,7 +10,7 @@ import DbManager from "@shared-classes/DbManager"
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import RedisClient from "@shared-classes/RedisClient"
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import StorageClient from "@shared-classes/StorageClient"
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import RoomServer from "./roomsServer"
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import WebsocketServer from "./ws"
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import pkg from "../package.json"
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@ -24,8 +24,7 @@ export default class Server {
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constructor(options = {}) {
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this.server = express()
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this._http = http.createServer(this.server)
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this.websocketServer = new RoomServer(this._http)
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this.websocketServer = global.ws = new WebsocketServer(this._http)
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this.options = {
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listenHost: process.env.HTTP_LISTEN_IP ?? "0.0.0.0",
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@ -1,45 +1,7 @@
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import socketio from "socket.io"
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import { createAdapter } from "@socket.io/cluster-adapter"
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import { setupWorker } from "@socket.io/sticky"
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import generateFnHandler from "@utils/generateFnHandler"
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import composePayloadData from "@utils/composePayloadData"
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import withWsAuth from "@middlewares/withWsAuth"
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function generateFnHandler(fn, socket) {
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return async (...args) => {
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if (typeof socket === "undefined") {
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socket = arguments[0]
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}
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try {
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fn(socket, ...args)
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} catch (error) {
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console.error(`[HANDLER_ERROR] ${error.message} >`, error.stack)
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if (typeof socket.emit !== "function") {
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return false
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}
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return socket.emit("error", {
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message: error.message,
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})
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}
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}
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}
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function composePayloadData(socket, data = {}) {
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return {
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user: {
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user_id: socket.userData._id,
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username: socket.userData.username,
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fullName: socket.userData.fullName,
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avatar: socket.userData.avatar,
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},
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command_issuer: data.command_issuer ?? socket.userData._id,
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...data
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}
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}
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class Room {
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export default class Room {
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constructor(io, roomId, roomOptions = { title: "Untitled Room" }) {
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if (!io) {
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throw new Error("io is required")
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@ -380,211 +342,4 @@ class Room {
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makeOwner = (socket) => {
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this.ownerUserId = socket.userData._id
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}
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}
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class RoomsController {
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constructor(io) {
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if (!io) {
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throw new Error("io is required")
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}
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this.io = io
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}
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rooms = []
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checkRoomExists = (roomId) => {
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return this.rooms.some((room) => room.roomId === roomId)
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}
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createRoom = async (roomId, roomOptions) => {
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if (this.checkRoomExists(roomId)) {
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throw new Error(`Room ${roomId} already exists`)
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}
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const room = new Room(this.io, roomId, roomOptions)
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this.rooms.push(room)
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return room
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}
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connectSocketToRoom = async (socket, roomId, roomOptions) => {
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let room = null
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if (!this.checkRoomExists(roomId)) {
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room = await this.createRoom(roomId, roomOptions)
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// make owner
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room.makeOwner(socket)
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}
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// check if user is already connected to a room
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if (socket.connectedRoomId) {
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console.warn(`[${socket.id}][@${socket.userData.username}] already connected to room ${socket.connectedRoomId}`)
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this.disconnectSocketFromRoom(socket)
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}
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if (!room) {
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room = this.rooms.find((room) => room.roomId === roomId)
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}
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return room.join(socket)
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}
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disconnectSocketFromRoom = async (socket, roomId) => {
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if (!roomId) {
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roomId = socket.connectedRoomId
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}
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if (!this.checkRoomExists(roomId)) {
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console.warn(`Cannot disconnect socket [${socket.id}][@${socket.userData.username}] from room ${roomId}, room does not exists`)
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return false
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}
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const room = this.rooms.find((room) => room.roomId === roomId)
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// if owners leaves, rotate owner to the next user
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if (socket.userData._id === room.ownerUserId) {
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if (room.connections.length > 0 && room.connections[1]) {
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room.transferOwner(room.connections[1])
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}
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}
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// leave
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room.leave(socket)
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// if room is empty, destroy it
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if (room.connections.length === 0) {
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await this.destroyRoom(roomId)
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return true
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}
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return true
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}
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destroyRoom = async (roomId) => {
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if (!this.checkRoomExists(roomId)) {
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throw new Error(`Room ${roomId} does not exists`)
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}
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const room = this.rooms.find((room) => room.roomId === roomId)
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room.destroy()
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this.rooms.splice(this.rooms.indexOf(room), 1)
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return true
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}
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}
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export default class RoomsServer {
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constructor(server) {
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this.io = socketio(server, {
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cors: {
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origin: "*",
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methods: ["GET", "POST"],
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credentials: true,
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}
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})
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if (global.ioAdapter) {
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this.io.adapter(global.ioAdapter)
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}
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this.RoomsController = new RoomsController(this.io)
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}
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connectionPool = []
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events = {
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}
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inviteUserToRoom = async (socket, data) => {
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try {
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// find sockets with matching user_id
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const invitedSockets = this.connectionPool.filter((client) => client.userData._id === data.user_id)
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if (invitedSockets.length === 0) {
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console.warn(`[${socket.id}][@${socket.userData.username}] cannot invite user ${data.user_id}, user not found in connection pool`)
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return socket.emit("error", {
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message: `User ${data.user_id} not found`,
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})
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}
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for (const invitedSocket of invitedSockets) {
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// check if user is already connected to the room
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if (invitedSocket.connectedRoomId === data.roomId) {
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console.warn(`[${socket.id}][@${socket.userData.username}] cannot invite user ${data.user_id}, user already connected to room ${data.roomId}`)
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return false
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}
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console.log(`[${socket.id}][@${socket.userData.username}] inviting user ${data.user_id} to room ${data.roomId}`)
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invitedSocket.emit("invite:received", {
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roomId: data.roomId,
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invitedBy: {
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_id: socket.userData._id,
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username: socket.userData.username,
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fullName: socket.userData.fullName,
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avatar: socket.userData.avatar,
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},
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})
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}
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} catch (error) {
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return socket.emit("error", {
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message: error.message,
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})
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}
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}
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initialize = async () => {
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this.io.use(withWsAuth)
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this.io.on("connection", (socket) => {
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try {
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console.log(`[${socket.id}][${socket.userData.username}] connected to hub.`)
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this.connectionPool.push(socket)
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socket.on("disconnect", () => this.events.disconnect)
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// Rooms
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socket.on("join:room", (data) => this.RoomsController.connectSocketToRoom(socket, data.room, data.options))
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socket.on("leave:room", (data) => this.RoomsController.disconnectSocketFromRoom(socket, data?.room ?? socket.connectedRoomId, data?.options ?? {}))
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socket.on("invite:user", generateFnHandler(this.inviteUserToRoom, socket))
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socket.on("ping", (callback) => {
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callback()
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})
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socket.on("disconnect", (_socket) => {
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console.log(`[${socket.id}][@${socket.userData.username}] disconnected to hub.`)
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if (socket.connectedRoomId) {
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console.log(`[${socket.id}][@${socket.userData.username}] was connected to room [${socket.connectedRoomId}], leaving...`)
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this.RoomsController.disconnectSocketFromRoom(socket)
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}
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// remove from connection pool
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this.connectionPool = this.connectionPool.filter((client) => client.id !== socket.id)
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})
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Object.entries(this.events).forEach(([event, handler]) => {
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socket.on(event, (data) => {
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try {
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handler(socket, data)
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} catch (error) {
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console.error(error)
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}
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})
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})
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} catch (error) {
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console.error(error)
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}
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})
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}
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}
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}
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packages/music_server/src/classes/RoomsController/index.js
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99
packages/music_server/src/classes/RoomsController/index.js
Normal file
@ -0,0 +1,99 @@
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import Room from "@classes/Room"
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export default class RoomsController {
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constructor(io) {
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if (!io) {
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throw new Error("io is required")
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}
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this.io = io
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}
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rooms = []
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checkRoomExists = (roomId) => {
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return this.rooms.some((room) => room.roomId === roomId)
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}
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createRoom = async (roomId, roomOptions) => {
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if (this.checkRoomExists(roomId)) {
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throw new Error(`Room ${roomId} already exists`)
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}
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const room = new Room(this.io, roomId, roomOptions)
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this.rooms.push(room)
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return room
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}
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connectSocketToRoom = async (socket, roomId, roomOptions) => {
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let room = null
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if (!this.checkRoomExists(roomId)) {
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room = await this.createRoom(roomId, roomOptions)
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// make owner
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room.makeOwner(socket)
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}
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// check if user is already connected to a room
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if (socket.connectedRoomId) {
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console.warn(`[${socket.id}][@${socket.userData.username}] already connected to room ${socket.connectedRoomId}`)
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this.disconnectSocketFromRoom(socket)
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}
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if (!room) {
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room = this.rooms.find((room) => room.roomId === roomId)
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}
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return room.join(socket)
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}
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disconnectSocketFromRoom = async (socket, roomId) => {
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if (!roomId) {
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roomId = socket.connectedRoomId
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}
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if (!this.checkRoomExists(roomId)) {
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console.warn(`Cannot disconnect socket [${socket.id}][@${socket.userData.username}] from room ${roomId}, room does not exists`)
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return false
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}
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const room = this.rooms.find((room) => room.roomId === roomId)
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// if owners leaves, rotate owner to the next user
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if (socket.userData._id === room.ownerUserId) {
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if (room.connections.length > 0 && room.connections[1]) {
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room.transferOwner(room.connections[1])
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}
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}
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// leave
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room.leave(socket)
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// if room is empty, destroy it
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if (room.connections.length === 0) {
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await this.destroyRoom(roomId)
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return true
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}
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return true
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}
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destroyRoom = async (roomId) => {
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if (!this.checkRoomExists(roomId)) {
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throw new Error(`Room ${roomId} does not exists`)
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}
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const room = this.rooms.find((room) => room.roomId === roomId)
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room.destroy()
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this.rooms.splice(this.rooms.indexOf(room), 1)
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return true
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}
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}
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@ -1,4 +1,3 @@
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import { webcrypto as crypto } from "crypto"
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import path from "path"
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import { registerBaseAliases } from "linebridge/dist/server"
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@ -61,18 +60,31 @@ import API from "./api"
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async function main() {
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if (process.env.INFISICAL_TOKEN) {
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console.log("🔑 Fetching secrets from Infisical...")
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const client = new infisical({
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token: process.env.INFISICAL_TOKEN,
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})
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const secrets = await client.getAllSecrets()
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console.log("🔑 Injecting secrets to process.env...",)
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// inject to process.env
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secrets.forEach((secret) => {
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process.env[secret.secretName] = secret.secretValue
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if (!(secret.secretName in process.env)) {
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process.env[secret.secretName] = secret.secretValue
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}
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})
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}
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// transform "undefined" or "null" envs to undefined
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Object.keys(process.env).forEach((key) => {
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if (process.env[key] === "undefined" || process.env[key] === "null") {
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process.env[key] = undefined
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}
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})
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const instance = new API()
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await instance.initialize()
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12
packages/music_server/src/utils/composePayloadData/index.js
Normal file
12
packages/music_server/src/utils/composePayloadData/index.js
Normal file
@ -0,0 +1,12 @@
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export default function composePayloadData(socket, data = {}) {
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return {
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user: {
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user_id: socket.userData._id,
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username: socket.userData.username,
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fullName: socket.userData.fullName,
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avatar: socket.userData.avatar,
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},
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command_issuer: data.command_issuer ?? socket.userData._id,
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...data
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}
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}
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21
packages/music_server/src/utils/generateFnHandler/index.js
Normal file
21
packages/music_server/src/utils/generateFnHandler/index.js
Normal file
@ -0,0 +1,21 @@
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export default function generateFnHandler(fn, socket) {
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return async (...args) => {
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if (typeof socket === "undefined") {
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socket = arguments[0]
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}
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try {
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fn(socket, ...args)
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} catch (error) {
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console.error(`[HANDLER_ERROR] ${error.message} >`, error.stack)
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if (typeof socket.emit !== "function") {
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return false
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}
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return socket.emit("error", {
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message: error.message,
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})
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}
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}
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}
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117
packages/music_server/src/ws.js
Normal file
117
packages/music_server/src/ws.js
Normal file
@ -0,0 +1,117 @@
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import socketio from "socket.io"
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import generateFnHandler from "@utils/generateFnHandler"
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import withWsAuth from "@middlewares/withWsAuth"
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import RoomsController from "@classes/RoomsController"
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export default class WebsocketServer {
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constructor(server) {
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this.io = socketio(server, {
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cors: {
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origin: "*",
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methods: ["GET", "POST"],
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credentials: true,
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}
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})
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if (global.ioAdapter) {
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this.io.adapter(global.ioAdapter)
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}
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this.RoomsController = new RoomsController(this.io)
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return this
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}
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connectionPool = []
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events = {
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}
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inviteUserToRoom = async (socket, data) => {
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try {
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// find sockets with matching user_id
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const invitedSockets = this.connectionPool.filter((client) => client.userData._id === data.user_id)
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if (invitedSockets.length === 0) {
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console.warn(`[${socket.id}][@${socket.userData.username}] cannot invite user ${data.user_id}, user not found in connection pool`)
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return socket.emit("error", {
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message: `User ${data.user_id} not found`,
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})
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}
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for (const invitedSocket of invitedSockets) {
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// check if user is already connected to the room
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if (invitedSocket.connectedRoomId === data.roomId) {
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console.warn(`[${socket.id}][@${socket.userData.username}] cannot invite user ${data.user_id}, user already connected to room ${data.roomId}`)
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return false
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}
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console.log(`[${socket.id}][@${socket.userData.username}] inviting user ${data.user_id} to room ${data.roomId}`)
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invitedSocket.emit("invite:received", {
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roomId: data.roomId,
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invitedBy: {
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_id: socket.userData._id,
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username: socket.userData.username,
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fullName: socket.userData.fullName,
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||||
avatar: socket.userData.avatar,
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},
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||||
})
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||||
}
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} catch (error) {
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return socket.emit("error", {
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message: error.message,
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})
|
||||
}
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||||
}
|
||||
|
||||
initialize = async () => {
|
||||
this.io.use(withWsAuth)
|
||||
|
||||
this.io.on("connection", (socket) => {
|
||||
try {
|
||||
console.log(`[${socket.id}][${socket.userData.username}] connected to hub.`)
|
||||
|
||||
this.connectionPool.push(socket)
|
||||
|
||||
socket.on("disconnect", () => this.events.disconnect)
|
||||
|
||||
// Rooms
|
||||
socket.on("join:room", (data) => this.RoomsController.connectSocketToRoom(socket, data.room, data.options))
|
||||
socket.on("leave:room", (data) => this.RoomsController.disconnectSocketFromRoom(socket, data?.room ?? socket.connectedRoomId, data?.options ?? {}))
|
||||
socket.on("invite:user", generateFnHandler(this.inviteUserToRoom, socket))
|
||||
|
||||
socket.on("ping", (callback) => {
|
||||
callback()
|
||||
})
|
||||
|
||||
socket.on("disconnect", (_socket) => {
|
||||
console.log(`[${socket.id}][@${socket.userData.username}] disconnected to hub.`)
|
||||
|
||||
if (socket.connectedRoomId) {
|
||||
console.log(`[${socket.id}][@${socket.userData.username}] was connected to room [${socket.connectedRoomId}], leaving...`)
|
||||
this.RoomsController.disconnectSocketFromRoom(socket)
|
||||
}
|
||||
|
||||
// remove from connection pool
|
||||
this.connectionPool = this.connectionPool.filter((client) => client.id !== socket.id)
|
||||
})
|
||||
|
||||
Object.entries(this.events).forEach(([event, handler]) => {
|
||||
socket.on(event, (data) => {
|
||||
try {
|
||||
handler(socket, data)
|
||||
} catch (error) {
|
||||
console.error(error)
|
||||
}
|
||||
})
|
||||
})
|
||||
} catch (error) {
|
||||
console.error(error)
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
Loading…
x
Reference in New Issue
Block a user