set current gain node value to audio volume state every play

This commit is contained in:
SrGooglo 2023-03-05 21:45:45 +00:00
parent e4d95e2d9e
commit 8923d2e637

View File

@ -464,6 +464,8 @@ export default class Player extends Core {
if (params.volume >= 0) {
this.currentAudioInstance.gainNode.gain.value = params.volume
} else {
this.currentAudioInstance.gainNode.gain.value = this.state.audioVolume
}
if (this.realtimeAnalyzerNode) {